1#![allow(clippy::type_complexity)]
7
8pub mod format;
9pub mod parser;
10pub mod slot;
11pub mod walker;
12
13#[cfg(feature = "dump")]
14pub mod dump;
15
16pub use format::{
18 IrError, IrHeader, IslandEntry, IslandTrigger, Opcode, PropsMode, SectionDescriptor,
19 SectionTable, SlotEntry, SlotSource, SlotType, HEADER_SIZE, IR_VERSION, MAGIC,
20 SECTION_TABLE_SIZE,
21};
22pub use parser::{IrModule, IslandTableParsed, SlotTable, StringTable};
23pub use slot::{json_to_slot_value, SlotData, SlotValue};
24pub use walker::{walk_island, walk_to_html};
25
26#[cfg(feature = "wasm")]
27use wasm_bindgen::prelude::*;
28
29#[cfg(feature = "wasm")]
32#[wasm_bindgen]
33pub fn render(ir_bytes: &[u8], slots_json: &str) -> String {
34 let module = parser::IrModule::parse(ir_bytes).unwrap_or_else(|e| panic!("IR parse: {e}"));
35 let slots =
36 slot::SlotData::from_json(slots_json, &module).unwrap_or_else(|e| panic!("slots: {e}"));
37 walker::walk_to_html(&module, &slots).unwrap_or_else(|e| panic!("walk: {e}"))
38}
39
40#[cfg(feature = "wasm")]
43#[wasm_bindgen]
44pub fn render_island(ir_bytes: &[u8], slots_json: &str, island_id: u16) -> String {
45 let module = parser::IrModule::parse(ir_bytes).unwrap_or_else(|e| panic!("IR parse: {e}"));
46 let slots =
47 slot::SlotData::from_json(slots_json, &module).unwrap_or_else(|e| panic!("slots: {e}"));
48 walker::walk_island(&module, &slots, island_id).unwrap_or_else(|e| panic!("walk island: {e}"))
49}