Struct forceatlas2::Layout [−][src]
pub struct Layout<T: Coord> { pub edges: Vec<Edge>, pub masses: Vec<T>, pub points: PointList<T>, pub speeds: PointList<T>, pub old_speeds: PointList<T>, // some fields omitted }
Fields
edges: Vec<Edge>
masses: Vec<T>
points: PointList<T>
List of the nodes’ positions
speeds: PointList<T>
old_speeds: PointList<T>
Implementations
impl<T: Coord> Layout<T>
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impl<T: Coord> Layout<T>
[src]pub fn iter_nodes(&mut self) -> NodeIter<'_, T>
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impl<T: Coord + Send> Layout<T>
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impl<T: Coord + Send> Layout<T>
[src]pub fn iter_par_nodes(
&mut self,
chunk_size: usize
) -> impl Iterator<Item = impl ParallelIterator<Item = NodeParIter<'_, T>>>
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&mut self,
chunk_size: usize
) -> impl Iterator<Item = impl ParallelIterator<Item = NodeParIter<'_, T>>>
impl<T: Coord + Send> Layout<T>
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impl<T: Coord + Send> Layout<T>
[src]pub fn iter_par_simd_nodes<const N: usize>(
&mut self,
chunk_size: usize
) -> impl Iterator<Item = impl ParallelIterator<Item = NodeParSimdIter<'_, T, N>>>
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&mut self,
chunk_size: usize
) -> impl Iterator<Item = impl ParallelIterator<Item = NodeParSimdIter<'_, T, N>>>
impl<'a, T: Coord + Debug> Layout<T> where
Layout<T>: Repulsion<T> + Attraction<T>,
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impl<'a, T: Coord + Debug> Layout<T> where
Layout<T>: Repulsion<T> + Attraction<T>,
[src]pub fn from_graph(
edges: Vec<Edge>,
nodes: Nodes<T>,
settings: Settings<T>
) -> Self where
Standard: Distribution<T>,
T: SampleUniform,
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pub fn from_graph(
edges: Vec<Edge>,
nodes: Nodes<T>,
settings: Settings<T>
) -> Self where
Standard: Distribution<T>,
T: SampleUniform,
[src]Instanciates a randomly positioned layout from an undirected graph
Assumes edges (n1, n2)
respect n1 < n2
.
pub fn from_position_graph(
edges: Vec<Edge>,
nodes: Nodes<T>,
positions: Vec<T>,
settings: Settings<T>
) -> Self where
T: 'a,
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pub fn from_position_graph(
edges: Vec<Edge>,
nodes: Nodes<T>,
positions: Vec<T>,
settings: Settings<T>
) -> Self where
T: 'a,
[src]Instanciates layout from an undirected graph, using initial positions
Assumes edges (n1, n2)
respect n1 < n2
nodes
is a list of coordinates, e.g. [x1, y1, x2, y2, ...]
.
pub fn get_settings(&self) -> &Settings<T>
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pub fn set_settings(&mut self, settings: Settings<T>)
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Auto Trait Implementations
impl<T> RefUnwindSafe for Layout<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for Layout<T> where
T: Send,
T: Send,
impl<T> Sync for Layout<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Layout<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for Layout<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,