1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
// font-kit/src/loader.rs
//
// Copyright © 2018 The Pathfinder Project Developers.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

//! Provides a common interface to the platform-specific API that loads, parses, and rasterizes
//! fonts.

use euclid::{Point2D, Rect, Transform2D, Vector2D};
use log::warn;
use lyon_path::builder::PathBuilder;
use std::sync::Arc;

use crate::canvas::{Canvas, RasterizationOptions};
use crate::error::{FontLoadingError, GlyphLoadingError};
use crate::file_type::FileType;
use crate::handle::Handle;
use crate::hinting::HintingOptions;
use crate::metrics::Metrics;
use crate::properties::Properties;

#[cfg(not(target_arch = "wasm32"))]
use std::fs::File;
#[cfg(not(target_arch = "wasm32"))]
use std::path::Path;

/// The transform that glyphs will be transformed by.
#[derive(Debug, Clone, Copy)]
pub struct FontTransform {
    /// Scale in the x direction
    pub scale_x: f32,
    /// Skew in the x direction
    pub skew_x: f32,
    /// Skew in the y direction
    pub skew_y: f32,
    /// Scale in the y direction
    pub scale_y: f32,
}

impl FontTransform {
    /// Initializes a FontTransform to the provided values
    pub fn new(scale_x: f32, skew_x: f32, skew_y: f32, scale_y: f32) -> Self {
        FontTransform {
            scale_x,
            skew_x,
            skew_y,
            scale_y,
        }
    }

    /// Initializes a FontTransform to the identity transform
    pub fn identity() -> Self {
        FontTransform::new(1.0, 0.0, 0.0, 1.0)
    }
}

/// Provides a common interface to the platform-specific API that loads, parses, and rasterizes
/// fonts.
pub trait Loader: Clone + Sized {
    /// The handle that the API natively uses to represent a font.
    type NativeFont;

    /// Loads a font from raw font data (the contents of a `.ttf`/`.otf`/etc. file).
    ///
    /// If the data represents a collection (`.ttc`/`.otc`/etc.), `font_index` specifies the index
    /// of the font to load from it. If the data represents a single font, pass 0 for `font_index`.
    fn from_bytes(font_data: Arc<Vec<u8>>, font_index: u32) -> Result<Self, FontLoadingError>;

    /// Loads a font from a `.ttf`/`.otf`/etc. file.
    ///
    /// If the file is a collection (`.ttc`/`.otc`/etc.), `font_index` specifies the index of the
    /// font to load from it. If the file represents a single font, pass 0 for `font_index`.
    #[cfg(not(target_arch = "wasm32"))]
    fn from_file(file: &mut File, font_index: u32) -> Result<Self, FontLoadingError>;

    /// Loads a font from the path to a `.ttf`/`.otf`/etc. file.
    ///
    /// If the file is a collection (`.ttc`/`.otc`/etc.), `font_index` specifies the index of the
    /// font to load from it. If the file represents a single font, pass 0 for `font_index`.
    #[cfg(not(target_arch = "wasm32"))]
    fn from_path<P>(path: P, font_index: u32) -> Result<Self, FontLoadingError>
    where
        P: AsRef<Path>,
    {
        Loader::from_file(&mut File::open(path)?, font_index)
    }

    /// Creates a font from a native API handle.
    unsafe fn from_native_font(native_font: Self::NativeFont) -> Self;

    /// Loads the font pointed to by a handle.
    fn from_handle(handle: &Handle) -> Result<Self, FontLoadingError> {
        match *handle {
            Handle::Memory {
                ref bytes,
                font_index,
            } => Self::from_bytes((*bytes).clone(), font_index),
            #[cfg(not(target_arch = "wasm32"))]
            Handle::Path {
                ref path,
                font_index,
            } => Self::from_path(path, font_index),
            #[cfg(target_arch = "wasm32")]
            Handle::Path { .. } => Err(FontLoadingError::NoFilesystem),
        }
    }

    /// Determines whether a blob of raw font data represents a supported font, and, if so, what
    /// type of font it is.
    fn analyze_bytes(font_data: Arc<Vec<u8>>) -> Result<FileType, FontLoadingError>;

    /// Determines whether a file represents a supported font, and, if so, what type of font it is.
    #[cfg(not(target_arch = "wasm32"))]
    fn analyze_file(file: &mut File) -> Result<FileType, FontLoadingError>;

    /// Determines whether a path points to a supported font, and, if so, what type of font it is.
    #[inline]
    #[cfg(not(target_arch = "wasm32"))]
    fn analyze_path<P>(path: P) -> Result<FileType, FontLoadingError>
    where
        P: AsRef<Path>,
    {
        <Self as Loader>::analyze_file(&mut File::open(path)?)
    }

    /// Returns the wrapped native font handle.
    fn native_font(&self) -> Self::NativeFont;

    /// Returns the PostScript name of the font. This should be globally unique.
    fn postscript_name(&self) -> Option<String>;

    /// Returns the full name of the font (also known as "display name" on macOS).
    fn full_name(&self) -> String;

    /// Returns the name of the font family.
    fn family_name(&self) -> String;

    /// Returns true if and only if the font is monospace (fixed-width).
    fn is_monospace(&self) -> bool;

    /// Returns the values of various font properties, corresponding to those defined in CSS.
    fn properties(&self) -> Properties;

    /// Returns the number of glyphs in the font.
    ///
    /// Glyph IDs range from 0 inclusive to this value exclusive.
    fn glyph_count(&self) -> u32;

    /// Returns the usual glyph ID for a Unicode character.
    ///
    /// Be careful with this function; typographically correct character-to-glyph mapping must be
    /// done using a *shaper* such as HarfBuzz. This function is only useful for best-effort simple
    /// use cases like "what does character X look like on its own".
    fn glyph_for_char(&self, character: char) -> Option<u32>;

    /// Returns the glyph ID for the specified glyph name.
    #[inline]
    fn glyph_by_name(&self, _name: &str) -> Option<u32> {
        warn!("unimplemented");
        None
    }

    /// Sends the vector path for a glyph to a path builder.
    ///
    /// If `hinting_mode` is not None, this function performs grid-fitting as requested before
    /// sending the hinding outlines to the builder.
    ///
    /// TODO(pcwalton): What should we do for bitmap glyphs?
    fn outline<B>(
        &self,
        glyph_id: u32,
        hinting_mode: HintingOptions,
        path_builder: &mut B,
    ) -> Result<(), GlyphLoadingError>
    where
        B: PathBuilder;

    /// Returns the boundaries of a glyph in font units.
    fn typographic_bounds(&self, glyph_id: u32) -> Result<Rect<f32>, GlyphLoadingError>;

    /// Returns the distance from the origin of the glyph with the given ID to the next, in font
    /// units.
    fn advance(&self, glyph_id: u32) -> Result<Vector2D<f32>, GlyphLoadingError>;

    /// Returns the amount that the given glyph should be displaced from the origin.
    fn origin(&self, glyph_id: u32) -> Result<Point2D<f32>, GlyphLoadingError>;

    /// Retrieves various metrics that apply to the entire font.
    fn metrics(&self) -> Metrics;

    /// Returns a handle to this font, if possible.
    ///
    /// This is useful if you want to open the font with a different loader.
    fn handle(&self) -> Option<Handle> {
        // FIXME(pcwalton): This doesn't handle font collections!
        self.copy_font_data()
            .map(|font_data| Handle::from_memory(font_data, 0))
    }

    /// Attempts to return the raw font data (contents of the font file).
    ///
    /// If this font is a member of a collection, this function returns the data for the entire
    /// collection.
    fn copy_font_data(&self) -> Option<Arc<Vec<u8>>>;

    /// Returns true if and only if the font loader can perform hinting in the requested way.
    ///
    /// Some APIs support only rasterizing glyphs with hinting, not retriving hinted outlines. If
    /// `for_rasterization` is false, this function returns true if and only if the loader supports
    /// retrieval of hinted *outlines*. If `for_rasterization` is true, this function returns true
    /// if and only if the loader supports *rasterizing* hinted glyphs.
    fn supports_hinting_options(
        &self,
        hinting_options: HintingOptions,
        for_rasterization: bool,
    ) -> bool;

    /// Returns the pixel boundaries that the glyph will take up when rendered using this loader's
    /// rasterizer at the given `point_size`, `transform` and `origin`. `origin` is not transformed
    /// by `transform`.
    fn raster_bounds(
        &self,
        glyph_id: u32,
        point_size: f32,
        transform: &FontTransform,
        origin: &Point2D<f32>,
        _: HintingOptions,
        _: RasterizationOptions,
    ) -> Result<Rect<i32>, GlyphLoadingError> {
        let typographic_bounds = self.typographic_bounds(glyph_id)?;
        let typographic_raster_bounds =
            typographic_bounds * point_size / self.metrics().units_per_em as f32;
        let transform: Transform2D<f32> = Transform2D::column_major(
            transform.scale_x,
            transform.skew_x,
            origin.x,
            transform.skew_y,
            transform.scale_y,
            origin.y,
        );
        Ok(transform
            .transform_rect(&typographic_raster_bounds)
            .round_out()
            .to_i32())
    }

    /// Rasterizes a glyph to a canvas with the given size and origin.
    ///
    /// Format conversion will be performed if the canvas format does not match the rasterization
    /// options. For example, if bilevel (black and white) rendering is requested to an RGBA
    /// surface, this function will automatically convert the 1-bit raster image to the 32-bit
    /// format of the canvas. Note that this may result in a performance penalty, depending on the
    /// loader.
    ///
    /// If `hinting_options` is not None, the requested grid fitting is performed.
    /// `origin` is not transformed by `transform`.
    fn rasterize_glyph(
        &self,
        canvas: &mut Canvas,
        glyph_id: u32,
        point_size: f32,
        transform: &FontTransform,
        origin: &Point2D<f32>,
        hinting_options: HintingOptions,
        rasterization_options: RasterizationOptions,
    ) -> Result<(), GlyphLoadingError>;

    /// Get font fallback results for the given text and locale.
    ///
    /// The `locale` argument is a language tag such as `"en-US"` or `"zh-Hans-CN"`.
    fn get_fallbacks(&self, text: &str, locale: &str) -> FallbackResult<Self>;
}

/// The result of a fallback query.
#[derive(Debug)]
pub struct FallbackResult<Font> {
    /// A list of fallback fonts.
    pub fonts: Vec<FallbackFont<Font>>,
    /// The fallback list is valid for this slice of the given text.
    pub valid_len: usize,
}

/// A single font record for a fallback query result.
#[derive(Debug)]
pub struct FallbackFont<Font> {
    /// The font.
    pub font: Font,
    /// A scale factor that should be applied to the fallback font.
    pub scale: f32,
    // TODO: add font simulation data
}