Expand description
Bundle-independent runtime layers shared by player and test launches.
Game asset directories are shared through links; Foch writes into owned runtime/state paths. Game and native plugin code retains the user’s file permissions, including writes through those shared links.
Structs§
Functions§
- ensure_
outside_ game - Resolve existing ancestors before any write, including nested junctions. Parent traversal is refused rather than creating a missing prefix first. Unresolved links and metadata errors never authorize an outside parent.
- spawn_
player - Start an ordinary player game; dropping its Child handle does not stop it.