[][src]Struct fna3d_sys::mojo::MOJOSHADER_astIfStatement

#[repr(C)]pub struct MOJOSHADER_astIfStatement {
    pub ast: MOJOSHADER_astNodeInfo,
    pub next: *mut MOJOSHADER_astStatement,
    pub attributes: c_int,
    pub expr: *mut MOJOSHADER_astExpression,
    pub statement: *mut MOJOSHADER_astStatement,
    pub else_statement: *mut MOJOSHADER_astStatement,
}

Fields

ast: MOJOSHADER_astNodeInfonext: *mut MOJOSHADER_astStatementattributes: c_intexpr: *mut MOJOSHADER_astExpressionstatement: *mut MOJOSHADER_astStatementelse_statement: *mut MOJOSHADER_astStatement

Trait Implementations

impl Clone for MOJOSHADER_astIfStatement[src]

impl Copy for MOJOSHADER_astIfStatement[src]

impl Debug for MOJOSHADER_astIfStatement[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.