pub trait FrameCallback {
// Required method
fn frame_callback(
replay: CommandReplay,
command_index: c_int,
current_time: c_float,
userdata: *mut c_void,
) -> Result<()>;
}
Available on crate feature
studio
only.Expand description
Trait for this particular FMOD callback.
No self
parameter is passed to the callback!
Required Methods§
Sourcefn frame_callback(
replay: CommandReplay,
command_index: c_int,
current_time: c_float,
userdata: *mut c_void,
) -> Result<()>
fn frame_callback( replay: CommandReplay, command_index: c_int, current_time: c_float, userdata: *mut c_void, ) -> Result<()>
Callback for when the command replay goes to the next frame.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.