FrameCallback

Trait FrameCallback 

Source
pub trait FrameCallback {
    // Required method
    fn frame_callback(
        replay: CommandReplay,
        command_index: c_int,
        current_time: c_float,
        userdata: *mut c_void,
    ) -> Result<()>;
}
Available on crate feature studio only.
Expand description

Trait for this particular FMOD callback.

No self parameter is passed to the callback!

Required Methods§

Source

fn frame_callback( replay: CommandReplay, command_index: c_int, current_time: c_float, userdata: *mut c_void, ) -> Result<()>

Callback for when the command replay goes to the next frame.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§