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// Copyright (c) 2024 Lily Lyons
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
use std::ffi::{c_float, c_int};
use fmod_sys::*;
use lanyard::Utf8CStr;
use crate::studio::{EventInstance, ParameterID};
impl EventInstance {
/// Sets a parameter value by name.
///
/// The value will be set instantly regardless of `ignore_seek_speed` when the Event playback state is [`PlaybackState::Stopped`].
///
/// If the specified parameter is read only, is an automatic parameter or is not of type [`ParameterKind::GameControlled`] then [`FMOD_RESULT::FMOD_ERR_INVALID_PARAM`] is returned.
///
/// If the event has no parameter matching name then [`FMOD_RESULT::FMOD_ERR_EVENT_NOTFOUND`] is returned.
pub fn set_parameter_by_name(
&self,
name: &Utf8CStr,
value: c_float,
ignore_seek_speed: bool,
) -> Result<()> {
unsafe {
FMOD_Studio_EventInstance_SetParameterByName(
self.inner,
name.as_ptr(),
value,
ignore_seek_speed.into(),
)
.to_result()
}
}
/// Sets a parameter value by name, looking up the value label.
///
/// The label will be set instantly regardless of `ignore_seek_speed` when the Event playback state is [`PlaybackState::Stopped`].
///
/// If the specified parameter is read only, is an automatic parameter or is not of type [`ParameterKind::GameControlled`] then [`FMOD_RESULT::FMOD_ERR_INVALID_PARAM`] is returned.
///
/// If the event has no parameter matching name then [`FMOD_RESULT::FMOD_ERR_EVENT_NOTFOUND`] is returned.
///
/// If the specified label is not found, [`FMOD_RESULT::FMOD_ERR_EVENT_NOTFOUND`] is returned. This lookup is case sensitive.
pub fn set_parameter_by_name_with_label(
&self,
name: &Utf8CStr,
label: &Utf8CStr,
ignore_seek_speed: bool,
) -> Result<()> {
unsafe {
FMOD_Studio_EventInstance_SetParameterByNameWithLabel(
self.inner,
name.as_ptr(),
label.as_ptr(),
ignore_seek_speed.into(),
)
.to_result()
}
}
/// Retrieves a parameter value by name.
///
/// Automatic parameters always return value as 0 since they can never have their value set from the public API.
///
/// The second returned tuple field is the final value of the parameter after applying adjustments due to automation, modulation, seek speed, and parameter velocity to value.
/// This is calculated asynchronously when the Studio system updates.
pub fn get_parameter_by_name(&self, name: &Utf8CStr) -> Result<(c_float, c_float)> {
let mut value = 0.0;
let mut final_value = 0.0;
unsafe {
FMOD_Studio_EventInstance_GetParameterByName(
self.inner,
name.as_ptr(),
&mut value,
&mut final_value,
)
.to_result()?;
}
Ok((value, final_value))
}
/// Sets a parameter value by unique identifier.
///
/// The value will be set instantly regardless of `ignore_seek_speed` when the Event playback state is [`PlaybackState::Stopped`].
///
/// If the specified parameter is read only, is an automatic parameter or is not of type [`ParameterKind::GameControlled`] then [`FMOD_RESULT::FMOD_ERR_INVALID_PARAM`] is returned.
pub fn set_parameter_by_id(
&self,
id: ParameterID,
value: c_float,
ignore_seek_speed: bool,
) -> Result<()> {
unsafe {
FMOD_Studio_EventInstance_SetParameterByID(
self.inner,
id.into(),
value,
ignore_seek_speed.into(),
)
.to_result()
}
}
/// Sets a parameter value by unique identifier, looking up the value label.
///
/// The label will be set instantly regardless of `ignore_seek_speed` when the Event playback state is [`PlaybackState::Stopped`].
///
/// If the specified parameter is read only, is an automatic parameter or is not of type [`ParameterKind::GameControlled`] then [`FMOD_RESULT::FMOD_ERR_INVALID_PARAM`] is returned.
///
/// If the specified label is not found, [`FMOD_RESULT::FMOD_ERR_EVENT_NOTFOUND`] is returned. This lookup is case sensitive.
pub fn set_parameter_by_id_with_label(
&self,
id: ParameterID,
label: &Utf8CStr,
ignore_seek_speed: bool,
) -> Result<()> {
unsafe {
FMOD_Studio_EventInstance_SetParameterByIDWithLabel(
self.inner,
id.into(),
label.as_ptr(),
ignore_seek_speed.into(),
)
.to_result()
}
}
/// Retrieves a parameter value by unique identifier.
///
/// Automatic parameters always return value as 0 since they can never have their value set from the public API.
///
/// The second returned tuple field is the final value of the parameter after applying adjustments due to automation, modulation, seek speed, and parameter velocity to value.
/// This is calculated asynchronously when the Studio system updates.
pub fn get_parameter_by_id(&self, id: ParameterID) -> Result<(c_float, c_float)> {
let mut value = 0.0;
let mut final_value = 0.0;
unsafe {
FMOD_Studio_EventInstance_GetParameterByID(
self.inner,
id.into(),
&mut value,
&mut final_value,
)
.to_result()?;
}
Ok((value, final_value))
}
/// Sets multiple parameter values by unique identifier.
///
/// All values will be set instantly regardless of `ingore_seek_speed` when the Event playback state is [`PlaybackState::Stopped`].
///
/// If any ID is set to all zeroes then the corresponding value will be ignored.
// TODO iterator version?
pub fn set_parameters_by_ids(
&self,
ids: &[ParameterID], // TODO fmod says that the size of this must range from 1-32. do we need to enforce this?
values: &mut [c_float], // TODO is this &mut correct? does fmod perform any writes?
ignore_seek_speed: bool,
) -> Result<()> {
// TODO don't panic, return result
assert_eq!(ids.len(), values.len());
unsafe {
FMOD_Studio_EventInstance_SetParametersByIDs(
self.inner,
ids.as_ptr().cast(),
values.as_mut_ptr(),
ids.len() as c_int,
ignore_seek_speed.into(),
)
.to_result()
}
}
}