1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253
// Copyright (c) 2024 Lily Lyons
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.
use fmod_sys::*;
use lanyard::{Utf8CStr, Utf8CString};
use std::ffi::{c_int, c_uint};
use crate::{get_string, Dsp, PluginType, System};
impl System {
/// Specify a base search path for plugins so they can be placed somewhere else than the directory of the main executable.
pub fn set_plugin_path(&self, path: &Utf8CStr) -> Result<()> {
unsafe { FMOD_System_SetPluginPath(self.inner, path.as_ptr()).to_result() }
}
/// Loads an FMOD (DSP, Output or Codec) plugin from file.
///
/// Once loaded DSP plugins can be used via System::createDSPByPlugin, output plugins can be use via System::setOutputByPlugin and codec plugins will be used automatically.
///
/// When opening a file each codec tests whether it can support the file format in priority order.
///
/// The format of the plugin is dependant on the operating system:
/// - Windows / UWP / Xbox One: .dll
/// - Linux / Android: .so
/// - Macintosh: .dylib
/// - PS4: .prx
///
/// # Safety
///
/// THIS CALLS INTO NON-RUST CODE! There is no guarantee that the plugin is safe to load, use, or unload.
pub unsafe fn load_plugin(&self, filename: &Utf8CStr, priority: c_uint) -> Result<c_uint> {
let mut handle = 0;
unsafe {
FMOD_System_LoadPlugin(self.inner, filename.as_ptr(), &mut handle, priority)
.to_result()?;
}
Ok(handle)
}
/// Unloads an FMOD (DSP, Output or Codec) plugin.
pub fn unload_plugin(&self, handle: c_uint) -> Result<()> {
unsafe { FMOD_System_UnloadPlugin(self.inner, handle).to_result() }
}
/// Retrieves the number of nested plugins from the selected plugin.
///
/// Most plugins contain a single definition, in which case the count is 1, however some have a list of definitions.
/// his function returns the number of plugins that have been defined.
///
/// See the DSP Plug-in API guide for more information.
pub fn get_nested_plugin_count(&self, handle: c_uint) -> Result<c_int> {
let mut count = 0;
unsafe {
FMOD_System_GetNumNestedPlugins(self.inner, handle, &mut count).to_result()?;
}
Ok(count)
}
/// Retrieves the handle of a nested plugin.
///
/// This function is used to iterate handles for plugins that have a list of definitions.
///
/// Most plugins contain a single definition.
/// If this is the case, only index 0 is valid, and the returned handle is the same as the handle passed in.
///
/// See the DSP Plug-in API guide for more information.
pub fn get_nested_plugin(&self, handle: c_uint, index: c_int) -> Result<c_uint> {
let mut nested_handle = 0;
unsafe {
FMOD_System_GetNestedPlugin(self.inner, handle, index, &mut nested_handle)
.to_result()?;
}
Ok(nested_handle)
}
/// Retrieves the number of loaded plugins.
pub fn get_plugin_count(&self, kind: PluginType) -> Result<c_int> {
let mut count = 0;
unsafe {
FMOD_System_GetNumPlugins(self.inner, kind.into(), &mut count).to_result()?;
}
Ok(count)
}
/// Retrieves the handle of a plugin based on its type and relative index.
///
/// All plugins whether built in or loaded can be enumerated using this and [`System::get_plugin_count`].
pub fn get_plugin_handle(&self, kind: PluginType, index: c_int) -> Result<c_uint> {
let mut handle = 0;
unsafe {
FMOD_System_GetPluginHandle(self.inner, kind.into(), index, &mut handle).to_result()?;
}
Ok(handle)
}
/// Retrieves information for the selected plugin.
pub fn get_plugin_info(&self, handle: c_uint) -> Result<(PluginType, Utf8CString, c_uint)> {
let mut plugin_type = 0;
let mut version = 0;
let name = get_string(|name| unsafe {
FMOD_System_GetPluginInfo(
self.inner,
handle,
&mut plugin_type,
name.as_mut_ptr().cast(),
name.len() as c_int,
&mut version,
)
})?;
let plugin_type = plugin_type.try_into()?;
Ok((plugin_type, name, version))
}
/// Selects an output type given a plugin handle.
pub fn set_output_by_plugin(&self, handle: c_uint) -> Result<()> {
unsafe { FMOD_System_SetOutputByPlugin(self.inner, handle).to_result() }
}
/// Retrieves the plugin handle for the currently selected output type.
pub fn get_output_by_plugin(&self) -> Result<c_uint> {
let mut handle = 0;
unsafe {
FMOD_System_GetOutputByPlugin(self.inner, &mut handle).to_result()?;
}
Ok(handle)
}
/// Create a DSP object given a plugin handle.
///
/// A DSP object is a module that can be inserted into the mixing graph to allow sound filtering or sound generation.
/// See the DSP architecture guide for more information.
///
/// A handle can come from a newly loaded plugin with System::loadPlugin or an existing plugin with System::getPluginHandle.
///
/// DSPs must be attached to the DSP graph before they become active, either via ChannelControl::addDSP or DSP::addInput.
pub fn create_dsp_by_plugin(&self, handle: c_uint) -> Result<Dsp> {
let mut dsp = std::ptr::null_mut();
unsafe {
FMOD_System_CreateDSPByPlugin(self.inner, handle, &mut dsp).to_result()?;
}
Ok(dsp.into())
}
/// Retrieve the description structure for a pre-existing DSP plugin.
// this is safe, but dereferencing the pointer is not
pub fn get_dsp_info_by_plugin(&self, handle: c_uint) -> Result<*const FMOD_DSP_DESCRIPTION> {
let mut dsp_description = std::ptr::null();
unsafe {
FMOD_System_GetDSPInfoByPlugin(self.inner, handle, &mut dsp_description).to_result()?;
}
Ok(dsp_description)
}
/// Register a Codec plugin description structure for later use.
///
/// To create an instances of this plugin use System::createSound and System::createStream.
///
/// When opening a file each Codec tests whether it can support the file format in priority order.
/// The priority for each FMOD_SOUND_TYPE are as follows:
/// - FMOD_SOUND_TYPE_FSB : 250
/// - FMOD_SOUND_TYPE_XMA : 250
/// - FMOD_SOUND_TYPE_AT9 : 250
/// - FMOD_SOUND_TYPE_VORBIS : 250
/// - FMOD_SOUND_TYPE_OPUS : 250
/// - FMOD_SOUND_TYPE_FADPCM : 250
/// - FMOD_SOUND_TYPE_WAV : 600
/// - FMOD_SOUND_TYPE_OGGVORBIS : 800
/// - FMOD_SOUND_TYPE_AIFF : 1000
/// - FMOD_SOUND_TYPE_FLAC : 1100
/// - FMOD_SOUND_TYPE_MOD : 1200
/// - FMOD_SOUND_TYPE_S3M : 1300
/// - FMOD_SOUND_TYPE_XM : 1400
/// - FMOD_SOUND_TYPE_IT : 1500
/// - FMOD_SOUND_TYPE_MIDI : 1600
/// - FMOD_SOUND_TYPE_DLS : 1700
/// - FMOD_SOUND_TYPE_ASF : 1900
/// - FMOD_SOUND_TYPE_AUDIOQUEUE : 2200
/// - FMOD_SOUND_TYPE_MEDIACODEC : 2250
/// - FMOD_SOUND_TYPE_MPEG : 2400
/// - FMOD_SOUND_TYPE_PLAYLIST : 2450
/// - FMOD_SOUND_TYPE_RAW : 2500
/// - FMOD_SOUND_TYPE_USER : 2600
/// - FMOD_SOUND_TYPE_MEDIA_FOUNDATION : 2600
///
/// XMA, AT9, Vorbis, Opus and FADPCM are supported through the FSB format, and therefore have the same priority as FSB.
///
/// Media Foundation is supported through the User codec, and therefore has the same priority as User.
///
/// Raw and User are only accesible if FMOD_OPENRAW or FMOD_OPENUSER is specified as the mode in System::createSound.
///
/// # Safety
///
/// This function provides no gaurdrails or safe API for registering a codec.
/// It can call into non-rust external code.
/// Codec descriptions are intended to be retrieved from a plugin's C API, so it's not feasible to provide a safe API for this function.
pub unsafe fn register_codec(
&self,
description: *mut FMOD_CODEC_DESCRIPTION,
priority: c_uint,
) -> Result<c_uint> {
let mut handle = 0;
unsafe {
FMOD_System_RegisterCodec(self.inner, description, &mut handle, priority)
.to_result()?;
}
Ok(handle)
}
/// Register a DSP plugin description structure for later use.
///
/// To create an instances of this plugin use System::createDSPByPlugin.
///
/// # Safety
///
/// This function provides no gaurdrails or safe API for registering a plugin.
/// It can call into non-rust external code.
/// Dsp descriptions are intended to be retrieved from a plugin's C API, so it's not feasible to provide a safe API for this function.
pub unsafe fn register_plugin(
&self,
dsp_description: *mut FMOD_DSP_DESCRIPTION,
) -> Result<c_uint> {
let mut handle = 0;
unsafe {
FMOD_System_RegisterDSP(self.inner, dsp_description, &mut handle).to_result()?;
}
Ok(handle)
}
/// Register an Output plugin description structure for later use.
///
/// To select this plugin for output use System::setOutputByPlugin.
///
/// # Safety
///
/// This function provides no gaurdrails or safe API for registering an output.
/// It can call into non-rust external code.
/// Output descriptions are intended to be retrieved from a plugin's C API, so it's not feasible to provide a safe API for this function.
pub unsafe fn register_output(
&self,
description: *mut FMOD_OUTPUT_DESCRIPTION,
) -> Result<c_uint> {
let mut handle = 0;
unsafe {
FMOD_System_RegisterOutput(self.inner, description, &mut handle).to_result()?;
}
Ok(handle)
}
}