use fmod_sys::*;
mod builder;
mod callback;
mod creation;
mod device_selection;
mod filesystem;
mod general;
mod geometry;
mod information;
mod lifetime;
mod network;
mod plugin;
mod recording;
mod runtime_control;
mod setup;
pub use builder::SystemBuilder;
pub use callback::{ErrorCallbackInfo, Instance, SystemCallback, SystemCallbackMask};
pub use setup::RolloffCallback;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[repr(transparent)] pub struct System {
pub(crate) inner: *mut FMOD_SYSTEM,
}
unsafe impl Send for System {}
unsafe impl Sync for System {}
impl From<*mut FMOD_SYSTEM> for System {
fn from(value: *mut FMOD_SYSTEM) -> Self {
System { inner: value }
}
}
impl From<System> for *mut FMOD_SYSTEM {
fn from(value: System) -> Self {
value.inner
}
}