pub fn resolve_paths(
engine: &Engine,
layout: &Layout,
) -> Result<Vec<PathContour>, MathError>Expand description
Resolve every primitive of a layout into closed quadratic contours, in ems, y-up, baseline at 0.
§Errors
MathError::UnmappedChar if a placed glyph’s outline cannot be
decoded (a face-table corruption surfaces as the glyph’s character).