Modules§
- assets
- Asset management
- bevy
- blocks
- The game’s blocks.
- database
- Database connection management
- interfaces
- UI interaction infrastructure
- items
- The game’s items.
- models
- The game’s models.
- networking
- noise
- SIMD accelerated gradient noise
- physics
- players
- Manages basic player functionality
- prelude
- protocol
- Network protocol
- utils
- world
- Manages the blocks in the world
Structs§
- Default
Plugins - Enables basic bevy plugins and all available functionality.