Struct fltk::app::App

source ·
pub struct App {}
Expand description

Basic Application struct, used to instantiate, set the scheme and run the event loop

Implementations

Instantiates an App type

Examples found in repository?
examples/shapedwindow.rs (line 75)
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fn main() {
    let app = app::App::default();
    let mut win = ShapedWindow::default();
    win.show();
    // Called after showing the window
    win.set_cursor(prep_cursor());
    app.run().unwrap();
}
More examples
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examples/paint.rs (line 89)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gtk);

    let mut wind = Window::default()
        .with_size(WIDTH, HEIGHT)
        .with_label("RustyPainter");

    Canvas::new(WIDTH - 10, HEIGHT - 10);

    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/terminal.rs (line 213)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Plastic);
    let mut wind = Window::default()
        .with_size(WIDTH, HEIGHT)
        .with_label("ColorTerminal");

    let _term = Term::new();

    wind.make_resizable(true);
    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/tabs.rs (line 42)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gtk);
    app::background(221, 221, 221);

    let mut wind = Window::default()
        .with_size(500, 450)
        .with_label("Tabs")
        .center_screen();

    draw_gallery();

    wind.make_resizable(true);
    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/hello_button.rs (line 4)
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fn main() {
    let app = app::App::default();
    let mut wind = Window::default().with_size(400, 300);
    let mut frame = Frame::default().with_size(200, 100).center_of(&wind);
    let mut but = Button::new(160, 210, 80, 40, "Click me!");
    wind.end();
    wind.show();

    but.set_callback(move |_| frame.set_label("Hello world"));

    app.run().unwrap();
}
examples/flex.rs (line 4)
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fn main() {
    let a = app::App::default().with_scheme(app::Scheme::Gtk);
    let mut win = window::Window::default().with_size(640, 480);
    let mut col = group::Flex::default_fill().column();
    main_panel(&mut col);
    col.end();
    win.resizable(&col);
    win.set_color(enums::Color::from_rgb(250, 250, 250));
    win.end();
    win.show();
    win.size_range(600, 400, 0, 0);
    a.run().unwrap();
}

Sets the scheme of the application

Sets the scheme of the application

Examples found in repository?
examples/paint.rs (line 89)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gtk);

    let mut wind = Window::default()
        .with_size(WIDTH, HEIGHT)
        .with_label("RustyPainter");

    Canvas::new(WIDTH - 10, HEIGHT - 10);

    wind.end();
    wind.show();

    app.run().unwrap();
}
More examples
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examples/terminal.rs (line 213)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Plastic);
    let mut wind = Window::default()
        .with_size(WIDTH, HEIGHT)
        .with_label("ColorTerminal");

    let _term = Term::new();

    wind.make_resizable(true);
    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/tabs.rs (line 42)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gtk);
    app::background(221, 221, 221);

    let mut wind = Window::default()
        .with_size(500, 450)
        .with_label("Tabs")
        .center_screen();

    draw_gallery();

    wind.make_resizable(true);
    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/flex.rs (line 4)
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fn main() {
    let a = app::App::default().with_scheme(app::Scheme::Gtk);
    let mut win = window::Window::default().with_size(640, 480);
    let mut col = group::Flex::default_fill().column();
    main_panel(&mut col);
    col.end();
    win.resizable(&col);
    win.set_color(enums::Color::from_rgb(250, 250, 250));
    win.end();
    win.show();
    win.size_range(600, 400, 0, 0);
    a.run().unwrap();
}
examples/wizard.rs (line 56)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gtk);
    let mut win = window::Window::default().with_size(400, 300);
    let _but = {
        let mut b = button::Button::default()
            .with_size(160, 40)
            .with_label("Show wizard")
            .center_of(&win);
        b.set_callback(show_wizard);
        b
    };
    win.end();
    win.show();
    app.run().unwrap();
}
examples/hello.rs (line 4)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gleam);

    let mut wind = Window::new(100, 100, 400, 300, "Hello from rust");

    let mut frame = Frame::default().with_size(360, 260).center_of(&wind);
    frame.set_frame(FrameType::EngravedBox);
    let mut image = SvgImage::load("screenshots/RustLogo.svg").unwrap();
    image.scale(200, 200, true, true);
    frame.set_image(Some(image));

    wind.make_resizable(true);
    wind.end();
    wind.show();

    app.run().unwrap();
}

Gets the scheme of the application

Runs the event loop

Errors

Can error on failure to run the application

Examples found in repository?
examples/shapedwindow.rs (line 80)
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fn main() {
    let app = app::App::default();
    let mut win = ShapedWindow::default();
    win.show();
    // Called after showing the window
    win.set_cursor(prep_cursor());
    app.run().unwrap();
}
More examples
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examples/paint.rs (line 100)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gtk);

    let mut wind = Window::default()
        .with_size(WIDTH, HEIGHT)
        .with_label("RustyPainter");

    Canvas::new(WIDTH - 10, HEIGHT - 10);

    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/terminal.rs (line 224)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Plastic);
    let mut wind = Window::default()
        .with_size(WIDTH, HEIGHT)
        .with_label("ColorTerminal");

    let _term = Term::new();

    wind.make_resizable(true);
    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/tabs.rs (line 56)
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fn main() {
    let app = app::App::default().with_scheme(app::Scheme::Gtk);
    app::background(221, 221, 221);

    let mut wind = Window::default()
        .with_size(500, 450)
        .with_label("Tabs")
        .center_screen();

    draw_gallery();

    wind.make_resizable(true);
    wind.end();
    wind.show();

    app.run().unwrap();
}
examples/hello_button.rs (line 13)
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fn main() {
    let app = app::App::default();
    let mut wind = Window::default().with_size(400, 300);
    let mut frame = Frame::default().with_size(200, 100).center_of(&wind);
    let mut but = Button::new(160, 210, 80, 40, "Click me!");
    wind.end();
    wind.show();

    but.set_callback(move |_| frame.set_label("Hello world"));

    app.run().unwrap();
}
examples/flex.rs (line 14)
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fn main() {
    let a = app::App::default().with_scheme(app::Scheme::Gtk);
    let mut win = window::Window::default().with_size(640, 480);
    let mut col = group::Flex::default_fill().column();
    main_panel(&mut col);
    col.end();
    win.resizable(&col);
    win.set_color(enums::Color::from_rgb(250, 250, 250));
    win.end();
    win.show();
    win.size_range(600, 400, 0, 0);
    a.run().unwrap();
}

Wait for incoming messages. Calls to redraw within wait require an explicit sleep

Examples found in repository?
examples/messages.rs (line 30)
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fn main() {
    let app = app::App::default();
    let mut wind = Window::default().with_size(400, 300);
    let mut frame = Frame::default().size_of(&wind).with_label("0");

    let mut val = 0;

    wind.show();

    let (s, r) = app::channel::<Message>();

    std::thread::spawn(move || loop {
        app::sleep(1.);
        s.send(Message::Increment(2));
    });

    while app.wait() {
        if let Some(Message::Increment(step)) = r.recv() {
            inc_frame(&mut frame, &mut val, step)
        }
    }
}
More examples
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examples/temp_converter2.rs (line 84)
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    pub fn run(&mut self) {
        while self.a.wait() {
            if let Some(msg) = self.r.recv() {
                match msg {
                    Message::CelciusChanged => {
                        self.inp2.set_value(&format!(
                            "{:.4}",
                            c_to_f(self.inp1.value().parse().unwrap_or(0.0))
                        ));
                    }
                    Message::FahrenheitChanged => {
                        self.inp1.set_value(&format!(
                            "{:.4}",
                            f_to_c(self.inp2.value().parse().unwrap_or(0.0))
                        ));
                    }
                }
            }
        }
    }
examples/system_fonts.rs (line 41)
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fn main() {
    let app = app::App::default().load_system_fonts();
    // To load a font by path, check the App::load_font() method
    let fonts = app::fonts();
    // println!("{:?}", fonts);
    let mut wind = window::Window::default().with_size(400, 300);
    let mut frame = frame::Frame::default().size_of(&wind);
    frame.set_label_size(30);
    wind.set_color(enums::Color::White);
    wind.end();
    wind.show();
    println!("The system has {} fonts!\nStarting slideshow!", fonts.len());
    let mut i = 0;
    while app.wait() {
        if i == fonts.len() {
            i = 0;
        }
        frame.set_label(&format!("[{}]", fonts[i]));
        frame.set_label_font(enums::Font::by_index(i));
        app::sleep(0.5);
        i += 1;
    }
}
examples/counter2.rs (line 26)
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fn main() -> Result<(), Box<dyn std::error::Error>> {
    let app = app::App::default();
    let mut wind = Window::default().with_size(160, 200).with_label("Counter");
    let mut pack = Pack::default().with_size(120, 140).center_of(&wind);
    pack.set_spacing(10);
    let mut but_inc = Button::default().with_size(0, 40).with_label("+");
    let mut frame = Frame::default().with_size(0, 40).with_label("0");
    let mut but_dec = Button::default().with_size(0, 40).with_label("-");
    pack.end();
    wind.end();
    wind.show();

    let (s, r) = app::channel::<Message>();

    but_inc.emit(s, Message::Increment);
    but_dec.emit(s, Message::Decrement);

    while app.wait() {
        let label: i32 = frame.label().parse()?;

        if let Some(msg) = r.recv() {
            match msg {
                Message::Increment => frame.set_label(&(label + 1).to_string()),
                Message::Decrement => frame.set_label(&(label - 1).to_string()),
            }
        }
    }
    Ok(())
}
examples/closable_tab.rs (line 180)
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fn main() {
    use fltk::{prelude::*, *};
    // Create groups to be used as content for tabs
    pub fn create_tab(from: i32, to: i32) -> group::Group {
        let grp = group::Group::new(0, 0, 800, 600, None);
        for idx in from..to {
            button::Button::new(
                idx * 10 + (idx - from) * 42,
                idx * 10 + (idx - from) * 42,
                80,
                40,
                None,
            )
            .with_label(&format!("button {}", idx));
        }
        grp.end();
        grp
    }
    let app = app::App::default();
    let mut win = window::Window::default().with_size(800, 600);
    let (s, r) = app::channel::<closable_tab::Message>();
    let mut tabs = closable_tab::ClosableTab::new(0, 0, 800, 600, &s);
    win.end();
    win.show();
    tabs.add(&mut create_tab(1, 3), "tab 1");
    tabs.add(&mut create_tab(4, 7), "tab 2");
    tabs.add(&mut create_tab(8, 11), "tab 3");
    tabs.add(&mut create_tab(12, 15), "tab 4");
    tabs.add(&mut create_tab(16, 22), "tab 5");
    tabs.set_foreground(2);
    while app.wait() {
        use closable_tab::Message::*;
        if let Some(msg) = r.recv() {
            match msg {
                Foreground(idx) => {
                    tabs.set_foreground(idx);
                }
                Delete(idx) => {
                    tabs.remove(idx);
                }
                InsertNew(_) => {}
            }
        }
    }
}
examples/threads_windows.rs (line 59)
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fn main() -> Result<(), Box<dyn std::error::Error>> {
    let app = app::App::default();
    let mut wind = Window::default().with_size(160, 200).with_label("Counter");
    let mut pack = Pack::default().with_size(120, 140).center_of(&wind);
    pack.set_spacing(10);
    let mut but_inc = Button::default().with_size(0, 40).with_label("+");
    let mut frame = Frame::default().with_size(0, 40).with_label("0");
    let mut but_dec = Button::default().with_size(0, 40).with_label("-");
    pack.end();
    wind.end();
    wind.show();

    let mut msg_wind = Window::default().with_size(120, 100).with_label("Message");
    let mut msgview = HelpView::default().with_size(120, 100);
    msgview.set_align(Align::Center);
    msg_wind.end();

    let (s, r) = app::channel::<Message>();

    but_inc.set_callback({
        move |_| {
            s.send(Message::Deactivate);
            thread::spawn(move || {
                thread::sleep(Duration::from_secs(1));
                s.send(Message::Increment);
                s.send(Message::Message("Incremented"));
                s.send(Message::Activate);
            });
        }
    });
    but_dec.set_callback({
        move |_| {
            s.send(Message::Deactivate);
            thread::spawn(move || {
                thread::sleep(Duration::from_secs(1));
                s.send(Message::Decrement);
                s.send(Message::Message("Decremented"));
                s.send(Message::Activate);
            });
        }
    });

    while app.wait() {
        if let Some(msg) = r.recv() {
            let label: i32 = frame.label().parse()?;
            match msg {
                Message::Increment => frame.set_label(&(label + 1).to_string()),
                Message::Decrement => frame.set_label(&(label - 1).to_string()),
                Message::Activate => {
                    but_inc.activate();
                    but_dec.activate();
                }
                Message::Deactivate => {
                    but_inc.deactivate();
                    but_dec.deactivate();
                }
                Message::Message(s) => {
                    msgview.set_value(s);
                    msg_wind.show();
                }
            }
        }
    }
    Ok(())
}

Loads system fonts

Examples found in repository?
examples/system_fonts.rs (line 29)
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fn main() {
    let app = app::App::default().load_system_fonts();
    // To load a font by path, check the App::load_font() method
    let fonts = app::fonts();
    // println!("{:?}", fonts);
    let mut wind = window::Window::default().with_size(400, 300);
    let mut frame = frame::Frame::default().size_of(&wind);
    frame.set_label_size(30);
    wind.set_color(enums::Color::White);
    wind.end();
    wind.show();
    println!("The system has {} fonts!\nStarting slideshow!", fonts.len());
    let mut i = 0;
    while app.wait() {
        if i == fonts.len() {
            i = 0;
        }
        frame.set_label(&format!("[{}]", fonts[i]));
        frame.set_label_font(enums::Font::by_index(i));
        app::sleep(0.5);
        i += 1;
    }
}

Loads a font from a path. On success, returns a String with the ttf Font Family name. The font’s index is always 16. As such only one font can be loaded at a time. The font name can be used with Font::by_name, and index with Font::by_index.

Examples
use fltk::{prelude::*, *};
let app = app::App::default();
let font = app.load_font("font.ttf").unwrap();
let mut frame = frame::Frame::new(0, 0, 400, 100, "Hello");
frame.set_label_font(enums::Font::by_name(&font));
Errors

Returns ResourceNotFound if the Font file was not found

Set the visual of the application

Errors

Returns FailedOperation if FLTK failed to set the visual mode

Redraws the app

Quit the application

Examples found in repository?
examples/editor.rs (line 420)
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    pub fn launch(&mut self) {
        while self.app.wait() {
            use Message::*;
            if let Some(msg) = self.r.recv() {
                match msg {
                    Changed => {
                        if !self.modified {
                            self.modified = true;
                            self.menu.menu.find_item("&File/Save\t").unwrap().activate();
                            self.menu.menu.find_item("&File/Quit\t").unwrap().set_label_color(Color::Red);
                            let name = match &self.filename {
                                Some(f) => f.to_string_lossy().to_string(),
                                None => "(Untitled)".to_string(),
                            };
                            self.main_win.set_label(&format!("* {} - RustyEd",name));
                        }
                    }
                    New => {
                        if self.buf.text() != "" {
                            let clear = if let Some(x) = dialog::choice2(center().0 - 200, center().1 - 100, "File unsaved, Do you wish to continue?", "Yes", "No!", "") {
                                x == 0
                            } else {
                                false
                            };
                            if clear {
                                self.buf.set_text("");
                            }
                        }
                    },
                    Open => {
                        let mut dlg = dialog::FileDialog::new(dialog::FileDialogType::BrowseFile);
                        dlg.set_option(dialog::FileDialogOptions::NoOptions);
                        dlg.set_filter("*.{txt,rs,toml}");
                        dlg.show();
                        let filename = dlg.filename();
                        if !filename.to_string_lossy().to_string().is_empty() {
                            if filename.exists() {
                                match self.buf.load_file(&filename) {
                                    Ok(_) => self.filename = Some(filename),
                                    Err(e) => dialog::alert(center().0 - 200, center().1 - 100, &format!("An issue occured while loading the file: {}", e)),
                                }
                            } else {
                                dialog::alert(center().0 - 200, center().1 - 100, "File does not exist!")
                            }
                        }
                    },
                    Save => { self.save_file().unwrap(); },
                    SaveAs => { self.save_file_as().unwrap(); },
                    Print => {
                        let mut printer = printer::Printer::default();
                        if printer.begin_job(0).is_ok() {
                            let (w, h) = printer.printable_rect();
                            self.printable.set_size(w - 40, h - 40);
                            // Needs cleanup
                            let line_count = self.printable.count_lines(0, self.printable.buffer().unwrap().length(), true) / 45;
                            for i in 0..=line_count {
                                self.printable.scroll(45 * i, 0);
                                printer.begin_page().ok();
                                printer.print_widget(&self.printable, 20, 20);
                                printer.end_page().ok();
                            }
                            printer.end_job();
                        }
                    },
                    Quit => {
                        if self.modified {
                            match dialog::choice2(center().0 - 200, center().1 - 100,
                                "Would you like to save your work?", "Yes", "No", "") {
                                Some(0) => {
                                    if self.save_file().unwrap() {
                                        self.app.quit();
                                    }
                                },
                                Some(1) => { self.app.quit() },
                                Some(_) | None  => (),
                            }
                        } else {
                            self.app.quit();
                        }
                    },
                    Cut => self.editor.cut(),
                    Copy => self.editor.copy(),
                    Paste => self.editor.paste(),
                    About => dialog::message(center().0 - 300, center().1 - 100, "This is an example application written in Rust and using the FLTK Gui library."),
                }
            }
        }
    }

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.