Struct fltk::window::AndroidWindow [−][src]
pub struct AndroidWindow { /* fields omitted */ }
Expand description
An Android window
Implementations
Methods from Deref<Target = Window>
Use FLTK specific arguments for the application: More info here. The options are:
-bg2 color
-bg color
-di[splay] host:n.n
-dn[d]
-fg color
-g[eometry] WxH+X+Y
-i[conic]
-k[bd]
-na[me] classname
-nod[nd]
-nok[bd]
-not[ooltips]
-s[cheme] scheme
-ti[tle] windowtitle
-to[oltips]
Use FLTK specific arguments for the application: More info here. The options are:
-bg2 color
-bg color
-di[splay] host:n.n
-dn[d]
-fg color
-g[eometry] WxH+X+Y
-i[conic]
-k[bd]
-na[me] classname
-nod[nd]
-nok[bd]
-not[ooltips]
-s[cheme] scheme
-ti[tle] windowtitle
-to[oltips]
Forces the window to be drawn, this window is also made current and calls draw()
Returns the pixels per unit.
Assumes a factor of 2.0 (Retina) (Retina) on MacOS since [NSWindow backingScaleFactor]
requires an info.plist with NSHighResolutionCapable
set to true.
If this is not desired, you need to bundle your app and set to false.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for AndroidWindow
impl Send for AndroidWindow
impl Sync for AndroidWindow
impl Unpin for AndroidWindow
impl UnwindSafe for AndroidWindow