[][src]Struct fltk::app::App

pub struct App {}

Basic Application struct, used to instatiate, set the scheme and run the event loop

Implementations

impl App[src]

pub fn default() -> App[src]

Instantiates an App type

pub fn set_scheme(self, scheme: AppScheme) -> App[src]

Sets the scheme of the application

pub fn run(&self) -> Result<(), FltkError>[src]

Runs the event loop

pub fn wait(&self) -> bool[src]

Wait for incoming messages

pub fn awake(&self, cb: Box<dyn FnMut()>)[src]

Awakens the main UI thread with a callback

Trait Implementations

impl Clone for App[src]

impl Copy for App[src]

impl Debug for App[src]

Auto Trait Implementations

impl RefUnwindSafe for App

impl Send for App

impl Sync for App

impl Unpin for App

impl UnwindSafe for App

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.