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pub use crate::prelude::*;
use fltk_sys::button::*;
use std::{ffi::CString, mem, os::raw};
#[derive(WidgetTrait, Debug, Clone)]
pub struct Button {
_inner: *mut Fl_Button,
}
#[repr(i32)]
#[derive(WidgetType, Debug, Copy, Clone)]
pub enum ButtonType {
NormalButton = 0,
ToggleButton = 1,
RadioButton = 102,
HiddenButton = 3,
}
#[derive(WidgetTrait, Debug, Clone)]
pub struct RadioButton {
_inner: *mut Fl_Radio_Button,
}
impl RadioButton {
pub fn is_toggled(&self) -> bool {
unsafe {
match Fl_Radio_Button_is_toggled(self._inner) {
0 => false,
_ => true,
}
}
}
}
#[derive(WidgetTrait, Debug, Clone)]
pub struct RoundButton {
_inner: *mut Fl_Round_Button,
}
#[derive(WidgetTrait, Debug, Clone)]
pub struct CheckButton {
_inner: *mut Fl_Check_Button,
}
impl CheckButton {
pub fn is_checked(&self) -> bool {
unsafe {
match Fl_Check_Button_is_checked(self._inner) {
0 => false,
_ => true,
}
}
}
}
#[derive(WidgetTrait, Debug, Clone)]
pub struct ToggleButton {
_inner: *mut Fl_Toggle_Button,
}
impl ToggleButton {
pub fn is_toggled(&self) -> bool {
unsafe {
match Fl_Toggle_Button_is_toggled(self._inner) {
0 => false,
_ => true,
}
}
}
}
#[derive(WidgetTrait, Debug, Clone)]
pub struct LightButton {
_inner: *mut Fl_Light_Button,
}
#[derive(WidgetTrait, Debug, Clone)]
pub struct RepeatButton {
_inner: *mut Fl_Repeat_Button,
}
#[derive(WidgetTrait, Debug, Clone)]
pub struct ReturnButton {
_inner: *mut Fl_Return_Button,
}