Expand description
§COSMIC Text
This library provides advanced text handling in a generic way. It provides abstractions for shaping, font discovery, font fallback, layout, rasterization, and editing. Shaping utilizes rustybuzz, font discovery utilizes fontdb, and the rasterization is optional and utilizes swash. The other features are developed internal to this library.
It is recommended that you start by creating a FontSystem
, after which you can create a
[Buffer
], provide it with some text, and then inspect the layout it produces. At this
point, you can use the SwashCache
to rasterize glyphs into either images or pixels.
use floem_cosmic_text::{Attrs, Color, FontSystem, SwashCache, Buffer, Metrics};
// A FontSystem provides access to detected system fonts, create one per application
let mut font_system = FontSystem::new();
// A SwashCache stores rasterized glyphs, create one per application
let mut swash_cache = SwashCache::new();
// Text metrics indicate the font size and line height of a buffer
let metrics = Metrics::new(14.0, 20.0);
// A Buffer provides shaping and layout for a UTF-8 string, create one per text widget
let mut buffer = Buffer::new(&mut font_system, metrics);
// Borrow buffer together with the font system for more convenient method calls
let mut buffer = buffer.borrow_with(&mut font_system);
// Set a size for the text buffer, in pixels
buffer.set_size(80.0, 25.0);
// Attributes indicate what font to choose
let attrs = Attrs::new();
// Add some text!
buffer.set_text("Hello, Rust! 🦀\n", attrs);
// Perform shaping as desired
buffer.shape_until_scroll();
// Inspect the output runs
for run in buffer.layout_runs() {
for glyph in run.glyphs.iter() {
println!("{:#?}", glyph);
}
}
// Create a default text color
let text_color = Color::rgb(0xFF, 0xFF, 0xFF);
// Draw the buffer (for performance, instead use SwashCache directly)
buffer.draw(&mut swash_cache, text_color, |x, y, w, h, color| {
// Fill in your code here for drawing rectangles
});
Re-exports§
pub use unicode_segmentation;
pub use fontdb;
Structs§
- Attrs
- Text attributes
- Attrs
List - List of text attributes to apply to a line
- Attrs
Owned - An owned version of
Attrs
- Cache
Key - Key for building a glyph cache
- Cursor
- Current cursor location
- Editor
- A wrapper of [
Buffer
] for easy editing - Font
- A font
- Font
Attrs - Font attributes
- Font
Metrics - Global font metrics.
- Font
System - Access system fonts
- HitPoint
- HitPosition
- Layout
Cursor - The position of a cursor within a [
Buffer
]. - Layout
Glyph - A laid out glyph
- Layout
Line - A line of laid out glyphs
- Layout
Run - A line of visible text for rendering
- Layout
RunIter - An iterator of visible text lines, see
LayoutRun
- Metrics
- Metrics of text
- Placement
- Describes the offset and dimensions of a rendered mask.
- Shape
Glyph - A shaped glyph
- Shape
Line - A shaped line (or paragraph)
- Shape
Span - A shaped span (for bidirectional processing)
- Shape
Word - A shaped word (for word wrapping)
- Swash
Cache - Cache for rasterizing with the swash scaler
- Swash
Image - Scaled glyph image.
- Text
Layout - A buffer of text that is shaped and laid out
- Text
Layout Line - A line (or paragraph) of text that is shaped and laid out
- Weight
- Specifies the weight of glyphs in the font, their degree of blackness or stroke thickness.
Enums§
- Action
- An action to perform on an
Editor
- Affinity
- Whether to associate cursors placed at a boundary between runs with the run before or after it.
- Align
- Align or justify
- Command
- Path command.
- Family
- A font family.
- Family
Owned - An owned version of
Family
- Line
Height Value - Stretch
- A face width.
- Style
- Allows italic or oblique faces to be selected.
- Subpixel
Bin - Binning of subpixel position for cache optimization
- Swash
Content - Content of a scaled glyph image.
- Wrap
- Wrapping mode