Crate floem_cosmic_text

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§COSMIC Text

This library provides advanced text handling in a generic way. It provides abstractions for shaping, font discovery, font fallback, layout, rasterization, and editing. Shaping utilizes rustybuzz, font discovery utilizes fontdb, and the rasterization is optional and utilizes swash. The other features are developed internal to this library.

It is recommended that you start by creating a FontSystem, after which you can create a [Buffer], provide it with some text, and then inspect the layout it produces. At this point, you can use the SwashCache to rasterize glyphs into either images or pixels.

use floem_cosmic_text::{Attrs, Color, FontSystem, SwashCache, Buffer, Metrics};

// A FontSystem provides access to detected system fonts, create one per application
let mut font_system = FontSystem::new();

// A SwashCache stores rasterized glyphs, create one per application
let mut swash_cache = SwashCache::new();

// Text metrics indicate the font size and line height of a buffer
let metrics = Metrics::new(14.0, 20.0);

// A Buffer provides shaping and layout for a UTF-8 string, create one per text widget
let mut buffer = Buffer::new(&mut font_system, metrics);

// Borrow buffer together with the font system for more convenient method calls
let mut buffer = buffer.borrow_with(&mut font_system);

// Set a size for the text buffer, in pixels
buffer.set_size(80.0, 25.0);

// Attributes indicate what font to choose
let attrs = Attrs::new();

// Add some text!
buffer.set_text("Hello, Rust! 🦀\n", attrs);

// Perform shaping as desired
buffer.shape_until_scroll();

// Inspect the output runs
for run in buffer.layout_runs() {
    for glyph in run.glyphs.iter() {
        println!("{:#?}", glyph);
    }
}

// Create a default text color
let text_color = Color::rgb(0xFF, 0xFF, 0xFF);

// Draw the buffer (for performance, instead use SwashCache directly)
buffer.draw(&mut swash_cache, text_color, |x, y, w, h, color| {
    // Fill in your code here for drawing rectangles
});

Re-exports§

pub use unicode_segmentation;
pub use fontdb;

Structs§

Attrs
Text attributes
AttrsList
List of text attributes to apply to a line
AttrsOwned
An owned version of Attrs
CacheKey
Key for building a glyph cache
Cursor
Current cursor location
Editor
A wrapper of [Buffer] for easy editing
Font
A font
FontAttrs
Font attributes
FontMetrics
Global font metrics.
FontSystem
Access system fonts
HitPoint
HitPosition
LayoutCursor
The position of a cursor within a [Buffer].
LayoutGlyph
A laid out glyph
LayoutLine
A line of laid out glyphs
LayoutRun
A line of visible text for rendering
LayoutRunIter
An iterator of visible text lines, see LayoutRun
Metrics
Metrics of text
Placement
Describes the offset and dimensions of a rendered mask.
ShapeGlyph
A shaped glyph
ShapeLine
A shaped line (or paragraph)
ShapeSpan
A shaped span (for bidirectional processing)
ShapeWord
A shaped word (for word wrapping)
SwashCache
Cache for rasterizing with the swash scaler
SwashImage
Scaled glyph image.
TextLayout
A buffer of text that is shaped and laid out
TextLayoutLine
A line (or paragraph) of text that is shaped and laid out
Weight
Specifies the weight of glyphs in the font, their degree of blackness or stroke thickness.

Enums§

Action
An action to perform on an Editor
Affinity
Whether to associate cursors placed at a boundary between runs with the run before or after it.
Align
Align or justify
Command
Path command.
Family
A font family.
FamilyOwned
An owned version of Family
LineHeightValue
Stretch
A face width.
Style
Allows italic or oblique faces to be selected.
SubpixelBin
Binning of subpixel position for cache optimization
SwashContent
Content of a scaled glyph image.
Wrap
Wrapping mode

Statics§

FONT_SYSTEM

Traits§

Edit
A trait to allow easy replacements of Editor, like SyntaxEditor

Functions§

load_font_data
load_font_file
load_fonts_dir
nearly_eq

Type Aliases§

SwashKey