float_pigment_layout/lib.rs
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//! Layout engine with common CSS block and flexbox support.
//!
//! Note: it is not a full web-compatible layout engine because it supports a subset of web layout algorithms.
//!
//! Supported layout strategies:
//!
//! * `display: block`
//! * `display: flex`
//! * `display: none`
//! * `position: absolute`
//! * with an optional external *text layout engine*:
//! * `display: inline`
//! * `display: inline-block`
//! * `display: inline-flex`
//!
//! ### Basic Usages
//!
//! This crate does not construct node trees itself. You should firstly:
//!
//! * write a node tree struct that implements `LayoutTreeNode`, each node should owns a `LayoutNode` inside it;
//! * or use the *float-pigment-forest* crate (the `float_pigment_forest::node::Node` is a good implementation).
//!
//! Each tree node has a corresponding `LayoutNode`.
//! Calls the `Layoutnode::update` or `Layoutnode::update_with_containing_size` of tree **root** node every time you need a new layout result.
//! (The all results in the tree will be updated when `Layoutnode::update*` is called on the tree root.)
//! Then you can read any result in any node with `LayoutNode::result*` and `LayoutNode::computed_style`.
//!
//! When any property of any node has been updated, calls the `LayoutNode::mark_dirty`.
//! The next `Layoutnode::update*` call on the tree root will carefully read the new properties and update the results.
//!
//! ### About Text Layout
//!
//! Text layout means to compose text glyphs and other structures (images, inline-blocks, etc.) in lines.
//! It is a complex problem and deeply coupled with system environment interfaces.
//!
//! This crate does not solve text layout problems. Thus by default it does not support `display: inline` and similar features.
//! However, you are informed the inline layout parts so that you can implement a text layout engine to handle them.
#![warn(missing_docs)]
#![no_std]
#[macro_use]
extern crate alloc;
#[allow(unused_imports)]
#[macro_use]
extern crate log;
#[cfg(target_os = "android")]
extern crate android_logger;
#[cfg(target_os = "android")]
use log::LevelFilter;
#[allow(unused_imports)]
use alloc::{boxed::Box, vec::Vec};
use core::{
cell::{RefCell, RefMut},
fmt,
};
use float_pigment_css::typing::{
AlignContent, AlignItems, AlignSelf, BoxSizing, Direction, Display, FlexDirection, FlexWrap,
JustifyContent, Position, TextAlign, WritingMode,
};
mod algo;
mod cache;
mod special_positioned;
mod types;
mod unit;
pub(crate) use cache::*;
pub use special_positioned::is_independent_positioning;
pub(crate) use special_positioned::*;
pub use types::*;
pub(crate) use unit::*;
/// A type to get screen size.
#[allow(missing_docs)]
pub trait ScreenQuery<L: LengthNum> {
fn screen_width(&self) -> L;
fn screen_height(&self) -> L;
}
/// The main tree node type.
///
/// It should be implemented by a tree implementation and then the layout algorithms can run on it.
pub trait LayoutTreeNode: Sized {
/// The main length type.
///
/// It can simply be an `f32`.
/// Sometimes float-point is not accurate enough. You can use the fixed-point types provided by the `fixed` crate.
type Length: LengthNum;
/// A custem length type used in `DefLength::Custom`.
///
/// If you do not need it, simply use `i32`.
type LengthCustom: PartialEq;
/// A helper type for tree traversal.
///
/// Hint: consider implement `LayoutTreeVisitor` for `Self` if the `Self` type can do tree traversal.
type TreeVisitor: LayoutTreeVisitor<Self>;
/// The layout styles of the current node.
type Style: LayoutStyle<Self::Length, Self::LengthCustom>;
/// A helper type to represent the current node as an inline node.
///
/// This type is intended to be used in the text layout engine.
/// You can write a void implementation if you do not need inline layout.
type InlineUnit: InlineUnit<Self, Env = Self::Env>;
/// A helper type to measure inline node.
///
/// This type is intended to be used in the text layout engine.
/// You can write a void implementation if you do not need inline layout.
type InlineMeasure: InlineMeasure<Self, InlineUnit = Self::InlineUnit, Env = Self::Env>;
/// Some custom environment data.
type Env: ScreenQuery<Self::Length>;
/// Get a reference to the `LayoutNode` of the current tree node.
fn layout_node(&self) -> &LayoutNode<Self>;
/// Get a helper for tree traversal.
fn tree_visitor(&self) -> &Self::TreeVisitor;
/// Get the styles of the current tree node.
fn style(&self) -> &Self::Style;
/// Resolve a `Length::Custom` value.
///
/// If you do not use `Length::Custom` values, simply `unreachable!()`.
fn resolve_custom_length(
&self,
custom: &Self::LengthCustom,
owner: Self::Length,
) -> Self::Length;
/// Returns if the node is a "measure" node.
///
/// This means this node has a dedicated way to calculate its size (normally `true` for leaf nodes).
/// For example, images has a natural width/height -
/// its size should be calculated from the image natural size.
/// In this case, the `LayoutTreeNode::measure_block_size` will be called.
fn should_measure(&self, env: &mut Self::Env) -> bool;
/// Measure a size for the current tree node.
///
/// Only be called if the node is a "measure" node, a.k.a. `LayoutTreeNode::should_measure` returns `true`.
/// The `env` is the one passed from the `Layoutnode::update*` call.
/// If `update_position` is set, then the returned result will be used as the new layout result.
#[allow(clippy::too_many_arguments)]
fn measure_block_size(
&self,
env: &mut Self::Env,
req_size: OptionSize<Self::Length>,
min: Size<Self::Length>,
max: Size<Self::Length>,
max_content: OptionSize<Self::Length>,
update_position: bool,
) -> MeasureResult<Self::Length>;
/// Convert the current node to a `Self::InlineUnit`.
///
/// The returned value will be passed to `InlineMeasure::block_size`.
/// This is intended for the text layout engine.
#[allow(clippy::too_many_arguments)]
fn measure_inline_unit(
&self,
env: &mut Self::Env,
req_size: OptionSize<Self::Length>,
min: Size<Self::Length>,
max: Size<Self::Length>,
max_content: OptionSize<Self::Length>,
) -> Self::InlineUnit;
/// A notifier that the layout size of itself (or any node in the subtree) has been re-evaluated.
///
/// Note that the position is the combination of size and origin.
/// This call indicates that the size may be changed and the origin is still undetermined.
fn size_updated(
&self,
_env: &mut Self::Env,
_size: Size<Self::Length>,
_computed_style: &ComputedStyle<Self::Length>,
) {
}
}
/// A helper type for tree traversal.
pub trait LayoutTreeVisitor<T: LayoutTreeNode> {
/// Get the parent node.
fn parent(&self) -> Option<&T>;
/// Get child nodes.
fn for_each_child<'a, 'b: 'a, F>(&'b self, f: F)
where
F: FnMut(&'a T, usize),
T: 'a;
/// Get the count of child nodes.
fn children_len(&self) -> usize;
/// Get the specified child.
fn child_at(&self, index: usize) -> Option<&T>;
}
/// The styles of a tree node.
///
/// The values are similar to corresponding CSS properties.
#[allow(missing_docs)]
pub trait LayoutStyle<L: LengthNum, T: PartialEq = i32> {
fn display(&self) -> Display;
fn position(&self) -> Position;
fn direction(&self) -> Direction;
fn writing_mode(&self) -> WritingMode;
fn flex_direction(&self) -> FlexDirection;
fn flex_wrap(&self) -> FlexWrap;
fn align_items(&self) -> AlignItems;
fn align_self(&self) -> AlignSelf;
fn align_content(&self) -> AlignContent;
fn justify_content(&self) -> JustifyContent;
fn left(&self) -> DefLength<L, T>;
fn right(&self) -> DefLength<L, T>;
fn top(&self) -> DefLength<L, T>;
fn bottom(&self) -> DefLength<L, T>;
fn border_left(&self) -> DefLength<L, T>;
fn border_right(&self) -> DefLength<L, T>;
fn border_top(&self) -> DefLength<L, T>;
fn border_bottom(&self) -> DefLength<L, T>;
fn margin_left(&self) -> DefLength<L, T>;
fn margin_right(&self) -> DefLength<L, T>;
fn margin_top(&self) -> DefLength<L, T>;
fn margin_bottom(&self) -> DefLength<L, T>;
fn padding_left(&self) -> DefLength<L, T>;
fn padding_right(&self) -> DefLength<L, T>;
fn padding_top(&self) -> DefLength<L, T>;
fn padding_bottom(&self) -> DefLength<L, T>;
fn flex_grow(&self) -> f32;
fn flex_shrink(&self) -> f32;
fn flex_basis(&self) -> DefLength<L, T>;
fn width(&self) -> DefLength<L, T>;
fn height(&self) -> DefLength<L, T>;
fn min_width(&self) -> DefLength<L, T>;
fn min_height(&self) -> DefLength<L, T>;
fn max_width(&self) -> DefLength<L, T>;
fn max_height(&self) -> DefLength<L, T>;
fn aspect_ratio(&self) -> Option<f32>;
fn box_sizing(&self) -> BoxSizing;
fn order(&self) -> i32;
fn text_align(&self) -> TextAlign {
TextAlign::Start
}
}
/// The layout information of a tree node.
pub struct LayoutNode<T: LayoutTreeNode> {
unit: RefCell<LayoutUnit<T>>,
}
impl<T: LayoutTreeNode> fmt::Debug for LayoutNode<T> {
fn fmt(&self, _f: &mut fmt::Formatter<'_>) -> Result<(), fmt::Error> {
Ok(())
}
}
impl<T: LayoutTreeNode> Default for LayoutNode<T> {
fn default() -> Self {
Self {
unit: RefCell::new(LayoutUnit::new()),
}
}
}
impl<T: LayoutTreeNode> LayoutNode<T> {
/// Create a new layout node.
#[inline]
pub fn new() -> Self {
Self::default()
}
/// Informs the node styles been changed.
#[inline]
pub fn mark_dirty(&self, node: &T::TreeVisitor) -> bool {
self.unit.borrow_mut().mark_dirty(node)
}
/// Get the size and position results (border rect).
#[inline]
pub fn result(&self) -> Rect<T::Length> {
self.unit.borrow().result()
}
/// Get the result padding rect.
#[inline]
pub fn result_padding_rect(&self) -> Rect<T::Length> {
self.unit.borrow().result_padding_rect()
}
/// Get the result content rect.
#[inline]
pub fn result_content_rect(&self) -> Rect<T::Length> {
self.unit.borrow().result_content_rect()
}
/// Get the computed styles, such as margins, borders, and paddings.
#[inline]
pub fn computed_style(&self) -> ComputedStyle<T::Length> {
self.unit.borrow().computed_style()
}
/// Check all nodes that has been `mark_dirty`, and update the layout results of the whole tree.
///
/// Should only be called on the tree root node.
/// The `env` will be received in measure functions.
#[inline]
pub fn update(&self, env: &mut T::Env, node: &T, available_size: OptionSize<T::Length>) {
init_debug_logger();
self.unit.borrow_mut().compute(env, node, available_size)
}
/// Check all nodes that has been `mark_dirty`, and update the layout results of the whole tree with container size given.
///
/// Should only be called on the tree root node.
/// The `env` will be received in measure functions.
/// `available_size` is the available size for the root node.
/// `containing_size` is the size of the viewport.
#[inline]
pub fn update_with_containing_size(
&self,
env: &mut T::Env,
node: &T,
available_size: OptionSize<T::Length>,
containing_size: OptionSize<T::Length>,
) {
init_debug_logger();
self.unit.borrow_mut().compute_with_containing_size(
env,
node,
available_size,
containing_size,
)
}
#[inline]
pub(crate) fn unit(&self) -> RefMut<LayoutUnit<T>> {
self.unit.borrow_mut()
}
}
/// A helper type to measure inline nodes.
///
/// This should be implemented by the text layout engine.
pub trait InlineMeasure<T: LayoutTreeNode> {
/// A helper type to represent the current node as an inline node.
type InlineUnit: InlineUnit<T, Env = Self::Env>;
/// Some custom environment data.
type Env;
/// Measure a series of inline nodes.
///
/// Continous inline nodes will be collected together, and treat as a whole block.
/// The text layout engine should returns:
/// * the total size;
/// * the position and detailed measure results for each inline node.
///
/// The `env` will be received in measure functions.
/// The `block_node` is the parent of these inline nodes.
/// If `update_position` is set, then the returned result will be used as the new layout result.
#[allow(clippy::type_complexity)]
fn block_size(
env: &mut Self::Env,
block_node: &T,
inline_nodes: Vec<(Self::InlineUnit, EdgeOption<T::Length>, Edge<T::Length>)>,
req_size: OptionSize<T::Length>,
max_content_with_max_size: OptionSize<T::Length>,
update_position: bool,
) -> (
Size<T::Length>,
Vec<(Point<T::Length>, MeasureResult<T::Length>)>,
);
}
/// A helper type as the inline form of a tree node.
pub trait InlineUnit<T: LayoutTreeNode> {
/// Some custom environment data.
type Env;
/// Construct from a tree node with specified size and baseline information.
fn inline_block(
env: &mut Self::Env,
node: &T,
size: Size<T::Length>,
baseline_ascent: T::Length,
) -> Self;
}
/// The result of the measure function.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct MeasureResult<L: LengthNum> {
/// The size that occupied.
pub size: Size<L>,
/// The first baseline position.
pub first_baseline_ascent: Vector<L>,
/// The last baseline position.
pub last_baseline_ascent: Vector<L>,
}
/// The computed `margin` `padding` `border` width.
#[allow(missing_docs)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct ComputedStyle<L: LengthNum> {
pub margin: Edge<L>,
pub padding: Edge<L>,
pub border: Edge<L>,
}
impl<L: LengthNum> Default for ComputedStyle<L> {
fn default() -> Self {
Self {
margin: Edge {
left: L::zero(),
right: L::zero(),
top: L::zero(),
bottom: L::zero(),
},
border: Edge {
left: L::zero(),
right: L::zero(),
top: L::zero(),
bottom: L::zero(),
},
padding: Edge {
left: L::zero(),
right: L::zero(),
top: L::zero(),
bottom: L::zero(),
},
}
}
}
#[doc(hidden)]
pub fn init_debug_logger() {
#[cfg(target_os = "android")]
android_logger::init_once(android_logger::Config::default().with_max_level(LevelFilter::Trace));
}