Enum flo_ui::control::State
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pub enum State { Selected(Property), Badged(Property), Value(Property), Range((Property, Property)), }
Attributes representing the state of a control
Variants
Selected(Property)
Whether or not this control is selected
Badged(Property)
Whether or not this control has a badge attached to it
Value(Property)
The value of this control (when it is not being edited)
Range((Property, Property))
The range values that this control can be set to
Trait Implementations
impl Clone for State
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fn clone(&self) -> State
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for State
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fn eq(&self, __arg_0: &State) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &State) -> bool
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This method tests for !=
.
impl Debug for State
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more