[−][src]Function flo_curves::bezier::offset
pub fn offset<Curve: BezierCurveFactory + NormalCurve>(
curve: &Curve,
initial_offset: f64,
final_offset: f64
) -> Vec<Curve> where
Curve::Point: Normalize + Coordinate2D,
Computes a series of curves that approximate an offset curve from the specified origin curve.
Based on the algorithm described in https://pomax.github.io/bezierinfo/#offsetting