flipperzero_sys

Constant FuriEventLoopEvent_FuriEventLoopEventIn

Source
pub const FuriEventLoopEvent_FuriEventLoopEventIn: FuriEventLoopEvent = 1;
Expand description

Subscribe to In events.

In events occur on the following conditions:

  • One or more items were inserted into a FuriMessageQueue,
  • Enough data has been written to a FuriStreamBuffer,
  • A FuriSemaphore has been released at least once,
  • A FuriMutex has been released.