pub const FuriEventLoopEvent_FuriEventLoopEventIn: FuriEventLoopEvent = 1;Expand description
Subscribe to In events.
In events occur on the following conditions:
- One or more items were inserted into a FuriMessageQueue,
- Enough data has been written to a FuriStreamBuffer,
- A FuriSemaphore has been released at least once,
- A FuriMutex has been released.