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use core::ffi::c_char;
use crate::{opaque, c_string};
use super::view_port::ViewPort;
pub const RECORD_GUI: *const c_char = c_string!("gui");
opaque!(Gui);
#[repr(C)]
#[non_exhaustive]
pub enum GuiLayer {
Desktop,
Window,
StatusBarLeft,
StatusBarRight,
Fullscreen,
MAX,
}
extern "C" {
#[link_name = "gui_add_view_port"]
pub fn add_view_port(gui: *mut Gui, view_port: *mut ViewPort, layer: GuiLayer);
#[link_name = "gui_remove_view_port"]
pub fn remove_view_port(gui: *mut Gui, view_port: *mut ViewPort);
}