pub struct PlayerUnitJumpedMessage { /* private fields */ }
Implementations
sourceimpl PlayerUnitJumpedMessage
impl PlayerUnitJumpedMessage
pub fn from_packet(
connector: &Arc<Connector>,
packet: &Packet,
reader: &mut dyn BinaryReader
) -> Result<PlayerUnitJumpedMessage, Error>
pub fn controllable(&self) -> &AnyControllable
pub fn is_inter_universe(&self) -> bool
Trait Implementations
sourceimpl Display for PlayerUnitJumpedMessage
impl Display for PlayerUnitJumpedMessage
impl GameMessage for PlayerUnitJumpedMessage
Auto Trait Implementations
impl !RefUnwindSafe for PlayerUnitJumpedMessage
impl Send for PlayerUnitJumpedMessage
impl Sync for PlayerUnitJumpedMessage
impl Unpin for PlayerUnitJumpedMessage
impl !UnwindSafe for PlayerUnitJumpedMessage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more