pub struct PlayerUnitCommittedSuicideMessage { /* private fields */ }
Implementations
sourceimpl PlayerUnitCommittedSuicideMessage
impl PlayerUnitCommittedSuicideMessage
pub fn from_packet(
connector: &Arc<Connector>,
packet: &Packet,
reader: &mut dyn BinaryReader
) -> Result<PlayerUnitCommittedSuicideMessage, Error>
Trait Implementations
sourceimpl PlayerUnitDeceasedMessage for PlayerUnitCommittedSuicideMessage
impl PlayerUnitDeceasedMessage for PlayerUnitCommittedSuicideMessage
fn deceased_player_unit_player(&self) -> &Arc<Player>
fn deceased_player_unit(&self) -> &Arc<ControllableInfo>
impl GameMessage for PlayerUnitCommittedSuicideMessage
Auto Trait Implementations
impl !RefUnwindSafe for PlayerUnitCommittedSuicideMessage
impl Send for PlayerUnitCommittedSuicideMessage
impl Sync for PlayerUnitCommittedSuicideMessage
impl Unpin for PlayerUnitCommittedSuicideMessage
impl !UnwindSafe for PlayerUnitCommittedSuicideMessage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more