pub struct PlayerPartedUniverseGroupMessage { /* private fields */ }
Implementations
sourceimpl PlayerPartedUniverseGroupMessage
impl PlayerPartedUniverseGroupMessage
pub fn from_packet(
connector: &Arc<Connector>,
packet: &Packet,
reader: &mut dyn BinaryReader
) -> Result<PlayerPartedUniverseGroupMessage, Error>
pub fn player(&self) -> &Arc<Player>
pub fn universe_group(&self) -> &Arc<UniverseGroup>
pub fn team(&self) -> &Arc<Team>
Trait Implementations
impl GameMessage for PlayerPartedUniverseGroupMessage
Auto Trait Implementations
impl !RefUnwindSafe for PlayerPartedUniverseGroupMessage
impl Send for PlayerPartedUniverseGroupMessage
impl Sync for PlayerPartedUniverseGroupMessage
impl Unpin for PlayerPartedUniverseGroupMessage
impl !UnwindSafe for PlayerPartedUniverseGroupMessage
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more