Enum flattiverse_connector::GameType
source · #[repr(u8)]
pub enum GameType {
Mission,
ShootTheFlag,
Domination,
}
Variants
Implementations
Trait Implementations
sourceimpl PartialOrd<GameType> for GameType
impl PartialOrd<GameType> for GameType
sourcefn partial_cmp(&self, other: &GameType) -> Option<Ordering>
fn partial_cmp(&self, other: &GameType) -> Option<Ordering>
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for GameType
impl StructuralPartialEq for GameType
Auto Trait Implementations
impl RefUnwindSafe for GameType
impl Send for GameType
impl Sync for GameType
impl Unpin for GameType
impl UnwindSafe for GameType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more