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flatland_protocol/
codec.rs

1use serde::{de::DeserializeOwned, Serialize};
2
3use crate::Envelope;
4
5#[derive(Debug, thiserror::Error)]
6pub enum CodecError {
7    #[error("postcard encode failed: {0}")]
8    PostcardEncode(postcard::Error),
9    #[error("postcard decode failed: {0}")]
10    PostcardDecode(postcard::Error),
11    #[error("bincode encode failed: {0}")]
12    BincodeEncode(bincode::Error),
13    #[error("bincode decode failed: {0}")]
14    BincodeDecode(bincode::Error),
15}
16
17pub trait Codec {
18    fn encode<T: Serialize>(&self, value: &T) -> Result<Vec<u8>, CodecError>;
19    fn decode<T: DeserializeOwned>(&self, bytes: &[u8]) -> Result<T, CodecError>;
20}
21
22/// Default on-wire codec for game traffic (compact, serde-native).
23#[derive(Debug, Clone, Copy, Default)]
24pub struct PostcardCodec;
25
26impl Codec for PostcardCodec {
27    fn encode<T: Serialize>(&self, value: &T) -> Result<Vec<u8>, CodecError> {
28        postcard::to_allocvec(value).map_err(CodecError::PostcardEncode)
29    }
30
31    fn decode<T: DeserializeOwned>(&self, bytes: &[u8]) -> Result<T, CodecError> {
32        postcard::from_bytes(bytes).map_err(CodecError::PostcardDecode)
33    }
34}
35
36/// Alternative codec used in benchmarks and for comparison.
37#[derive(Debug, Clone, Copy, Default)]
38pub struct BincodeCodec;
39
40impl Codec for BincodeCodec {
41    fn encode<T: Serialize>(&self, value: &T) -> Result<Vec<u8>, CodecError> {
42        bincode::serialize(value).map_err(CodecError::BincodeEncode)
43    }
44
45    fn decode<T: DeserializeOwned>(&self, bytes: &[u8]) -> Result<T, CodecError> {
46        bincode::deserialize(bytes).map_err(CodecError::BincodeDecode)
47    }
48}
49
50pub fn encode_envelope<T: Serialize>(
51    codec: &impl Codec,
52    payload: T,
53) -> Result<Vec<u8>, CodecError> {
54    codec.encode(&Envelope::new(payload))
55}
56
57pub fn decode_envelope<T: DeserializeOwned>(
58    codec: &impl Codec,
59    bytes: &[u8],
60) -> Result<Envelope<T>, CodecError> {
61    codec.decode(bytes)
62}
63
64#[cfg(test)]
65mod tests {
66    use super::*;
67    use crate::types::{
68        BlueprintIngredientView, BlueprintView, EntityState, TickDelta, ToolRequirementView,
69        Transform, WorldClock, WorldCoord,
70    };
71
72    fn sample_tick_delta() -> TickDelta {
73        TickDelta {
74            tick: 42,
75            entities: (0..15)
76                .map(|i| EntityState {
77                    id: i + 1,
78                    label: String::new(),
79                    transform: Transform {
80                        position: WorldCoord::surface(i as f32, i as f32 * 0.5),
81                        yaw: 1.25,
82                        velocity: crate::types::Velocity2D { vx: 0.5, vy: -0.2 },
83                    },
84                    vitals: None,
85                    attributes: None,
86                    skills: None,
87                    inside_building: None,
88                    tile_id: None,
89                    paperdoll_ref: None,
90                    presentation_state: None,
91                    sprite_mode: None,
92                    progression_xp: None,
93                })
94                .collect(),
95            resource_nodes: Vec::new(),
96            buildings: Vec::new(),
97            doors: Vec::new(),
98            npcs: Vec::new(),
99            inventory: Vec::new(),
100            blueprints: Vec::new(),
101            world_clock: WorldClock::default(),
102            ground_drops: Vec::new(),
103            placed_containers: Vec::new(),
104            combat: None,
105            interior_map: None,
106            quest_log: vec![],
107            hired_workers: Vec::new(),
108            interactables: vec![],
109            ledger: None,
110            career: None,
111            combat_fx: Vec::new(),
112        }
113    }
114
115    #[test]
116    fn postcard_blueprint_snapshot_roundtrip() {
117        let codec = PostcardCodec;
118        let delta = TickDelta {
119            tick: 1,
120            entities: vec![],
121            resource_nodes: vec![],
122            buildings: vec![],
123            doors: vec![],
124            npcs: vec![],
125            inventory: vec![],
126            blueprints: vec![BlueprintView {
127                id: "oak_to_lumber".into(),
128                label: "Saw Planks".into(),
129                output: "lumber".into(),
130                output_qty: 1,
131                craft_ticks: 60,
132                station: Some("woodworking".into()),
133                category: Some("woodworking".into()),
134                required_tools: vec![ToolRequirementView {
135                    item: "handsaw".into(),
136                    consumed: false,
137                }],
138                skill: None,
139                failure_chance: 0.0,
140                worker_train_copper: 0,
141                inputs: vec![BlueprintIngredientView {
142                    template_id: "oak_log".into(),
143                    quantity: 2,
144                    consumed: true,
145                }],
146            }],
147            world_clock: WorldClock::default(),
148            ground_drops: vec![],
149            placed_containers: vec![],
150            combat: None,
151            interior_map: None,
152            quest_log: vec![],
153            hired_workers: Vec::new(),
154            interactables: vec![],
155            ledger: None,
156            career: None,
157            combat_fx: Vec::new(),
158        };
159        let bytes = codec.encode(&Envelope::new(delta.clone())).unwrap();
160        let decoded: Envelope<TickDelta> = codec.decode(&bytes).unwrap();
161        assert_eq!(decoded.payload, delta);
162    }
163
164    #[test]
165    fn postcard_roundtrip_tick_delta() {
166        let codec = PostcardCodec;
167        let original = Envelope::new(sample_tick_delta());
168        let bytes = codec.encode(&original).expect("encode");
169        let decoded: Envelope<TickDelta> = codec.decode(&bytes).expect("decode");
170        assert_eq!(original, decoded);
171    }
172
173    #[test]
174    fn bincode_roundtrip_tick_delta() {
175        let codec = BincodeCodec;
176        let original = Envelope::new(sample_tick_delta());
177        let bytes = codec.encode(&original).expect("encode");
178        let decoded: Envelope<TickDelta> = codec.decode(&bytes).expect("decode");
179        assert_eq!(original, decoded);
180    }
181
182    #[test]
183    fn postcard_many_entities_vitals_none() {
184        let delta = TickDelta {
185            tick: 42,
186            entities: (0..15)
187                .map(|i| EntityState {
188                    id: i + 1,
189                    label: String::new(),
190                    transform: Transform {
191                        position: WorldCoord::surface(i as f32, i as f32 * 0.5),
192                        yaw: 1.25,
193                        velocity: crate::types::Velocity2D { vx: 0.5, vy: -0.2 },
194                    },
195                    vitals: None,
196                    attributes: None,
197                    skills: None,
198                    inside_building: None,
199                    tile_id: None,
200                    paperdoll_ref: None,
201                    presentation_state: None,
202                    sprite_mode: None,
203                    progression_xp: None,
204                })
205                .collect(),
206            resource_nodes: vec![],
207            buildings: vec![],
208            doors: vec![],
209            npcs: vec![],
210            inventory: vec![],
211            blueprints: vec![],
212            world_clock: WorldClock::default(),
213            ground_drops: vec![],
214            placed_containers: vec![],
215            combat: None,
216            interior_map: None,
217            quest_log: vec![],
218            hired_workers: Vec::new(),
219            interactables: vec![],
220            ledger: None,
221            career: None,
222            combat_fx: Vec::new(),
223        };
224        let codec = PostcardCodec;
225        let bytes = codec.encode(&Envelope::new(delta.clone())).unwrap();
226        let decoded: Envelope<TickDelta> = codec.decode(&bytes).unwrap();
227        assert_eq!(decoded.payload, delta);
228    }
229}