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validate_sprite_mode_maps

Function validate_sprite_mode_maps 

Source
pub fn validate_sprite_mode_maps(
    owner_label: &str,
    tile_id: Option<&str>,
    sprite_modes: &SpriteModeMap,
    catalog: &SpriteCatalog,
) -> Vec<String>
Expand description

Validate that every value in sprite_modes exists on the sheet for tile_id.