pub fn circles_from_views(
resource_nodes: &[ResourceNodeView],
npcs: &[NpcView],
) -> Vec<NavBlockingCircle>Expand description
Build blocking circles from protocol views (resource nodes + living NPCs).
pub fn circles_from_views(
resource_nodes: &[ResourceNodeView],
npcs: &[NpcView],
) -> Vec<NavBlockingCircle>Build blocking circles from protocol views (resource nodes + living NPCs).