pub fn node_candidates_stable(nodes: &[ResourceNodeView]) -> Vec<NodeCandidate>Expand description
When no rest bed is set, keep a stable order (label, id) so the picker does not jump.
pub fn node_candidates_stable(nodes: &[ResourceNodeView]) -> Vec<NodeCandidate>When no rest bed is set, keep a stable order (label, id) so the picker does not jump.