#[repr(C)]pub struct Vec2 {
pub x: f32,
pub y: f32,
}Expand description
A vector has a direction and length.
A Vec2 is often used to represent a size.
emath represents positions using crate::Pos2.
Normally the units are points (logical pixels).
Fields§
§x: f32Rightwards. Width.
y: f32Downwards. Height.
Implementations§
Source§impl Vec2
impl Vec2
pub const X: Vec2
pub const Y: Vec2
pub const RIGHT: Vec2
pub const LEFT: Vec2
pub const UP: Vec2
pub const DOWN: Vec2
pub const ZERO: Vec2
pub const INFINITY: Vec2
pub const fn new(x: f32, y: f32) -> Vec2
Sourcepub fn to_pos2(self) -> Pos2
pub fn to_pos2(self) -> Pos2
Treat this vector as a position.
v.to_pos2() is equivalent to Pos2::default() + v.
Sourcepub fn normalized(self) -> Vec2
pub fn normalized(self) -> Vec2
Safe normalize: returns zero if input is zero.
Sourcepub fn rot90(self) -> Vec2
pub fn rot90(self) -> Vec2
Rotates the vector by 90°, i.e positive X to positive Y (clockwise in egui coordinates).
pub fn length(self) -> f32
pub fn length_sq(self) -> f32
Sourcepub fn angle(self) -> f32
pub fn angle(self) -> f32
Measures the angle of the vector.
use std::f32::consts::TAU;
assert_eq!(Vec2::ZERO.angle(), 0.0);
assert_eq!(Vec2::angled(0.0).angle(), 0.0);
assert_eq!(Vec2::angled(1.0).angle(), 1.0);
assert_eq!(Vec2::X.angle(), 0.0);
assert_eq!(Vec2::Y.angle(), 0.25 * TAU);
assert_eq!(Vec2::RIGHT.angle(), 0.0);
assert_eq!(Vec2::DOWN.angle(), 0.25 * TAU);
assert_eq!(Vec2::UP.angle(), -0.25 * TAU);Sourcepub fn angled(angle: f32) -> Vec2
pub fn angled(angle: f32) -> Vec2
Create a unit vector with the given CW angle (in radians).
- An angle of zero gives the unit X axis.
- An angle of 𝞃/4 = 90° gives the unit Y axis.
use std::f32::consts::TAU;
assert_eq!(Vec2::angled(0.0), Vec2::X);
assert!((Vec2::angled(0.25 * TAU) - Vec2::Y).length() < 1e-5);pub fn floor(self) -> Vec2
pub fn round(self) -> Vec2
pub fn ceil(self) -> Vec2
pub fn abs(self) -> Vec2
pub fn min(self, other: Vec2) -> Vec2
pub fn max(self, other: Vec2) -> Vec2
pub fn clamp(self, min: Vec2, max: Vec2) -> Vec2
Trait Implementations§
Source§impl AddAssign for Vec2
impl AddAssign for Vec2
Source§fn add_assign(&mut self, rhs: Vec2)
fn add_assign(&mut self, rhs: Vec2)
Performs the
+= operation. Read moreSource§impl AddAssign<Vec2> for Pos2
impl AddAssign<Vec2> for Pos2
Source§fn add_assign(&mut self, rhs: Vec2)
fn add_assign(&mut self, rhs: Vec2)
Performs the
+= operation. Read moreimpl Copy for Vec2
impl Eq for Vec2
Source§impl MulAssign<f32> for Vec2
impl MulAssign<f32> for Vec2
Source§fn mul_assign(&mut self, rhs: f32)
fn mul_assign(&mut self, rhs: f32)
Performs the
*= operation. Read moreimpl Pod for Vec2
impl StructuralPartialEq for Vec2
Source§impl SubAssign for Vec2
impl SubAssign for Vec2
Source§fn sub_assign(&mut self, rhs: Vec2)
fn sub_assign(&mut self, rhs: Vec2)
Performs the
-= operation. Read moreAuto Trait Implementations§
impl Freeze for Vec2
impl RefUnwindSafe for Vec2
impl Send for Vec2
impl Sync for Vec2
impl Unpin for Vec2
impl UnsafeUnpin for Vec2
impl UnwindSafe for Vec2
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
impl<T> AnyBitPattern for Twhere
T: Pod,
Source§impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
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Source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Converts
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Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
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Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
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fn is_valid_bit_pattern(_bits: &T) -> bool
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Source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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impl<T> Downcast for T
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impl<T> FromAngle<T> for T
Source§fn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
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fn from_stimulus(other: U) -> T
Converts
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fn instrument(self, span: Span) -> Instrumented<Self>
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Source§fn into_angle(self) -> U
fn into_angle(self) -> U
Performs a conversion into
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Source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
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The number type that’s used in
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts
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Source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
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Source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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Source§fn into_stimulus(self) -> T
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Converts
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Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
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Source§impl<SS, SP> SupersetOf<SS> for SPwhere
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The inclusion map: converts
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
Source§impl<T, U> TryIntoColor<U> for Twhere
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Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
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Source§fn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
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Source§fn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.