Struct flatbox_ecs::Archetype

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pub struct Archetype { /* private fields */ }
Expand description

A collection of entities having the same component types

Accessing Archetypes is only required in niche cases. Typical use should go through the World.

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impl Archetype

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pub fn has<T>(&self) -> bool
where T: Component,

Whether this archetype contains T components

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pub fn has_dynamic(&self, id: TypeId) -> bool

Whether this archetype contains components with the type identified by id

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pub fn get<'a, T>(&'a self) -> Option<<T as ComponentRef<'a>>::Column>
where T: ComponentRef<'a>,

Borrow all components of a single type from these entities, if present

T must be a shared or unique reference to a component type.

Useful for efficient serialization.

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pub fn len(&self) -> u32

Number of entities in this archetype

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pub fn is_empty(&self) -> bool

Whether this archetype contains no entities

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pub fn component_types(&self) -> impl ExactSizeIterator

Enumerate the types of the components of entities stored in this archetype.

Convenient for dispatching logic which needs to be performed on sets of type ids. For example, suppose you’re building a scripting system, and you want to integrate the scripting language with your ECS. This functionality allows you to iterate through all of the archetypes of the world with World::archetypes() and extract all possible combinations of component types which are currently stored in the World. From there, you can then create a mapping of archetypes to wrapper objects for your scripting language that provide functionality based off of the components of any given Entity, and bind them onto an Entity when passed into your scripting language by looking up the Entity’s archetype using EntityRef::component_types.

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pub fn access<Q>(&self) -> Option<Access>
where Q: Query,

How, if at all, Q will access entities in this archetype

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pub fn ids(&self) -> &[u32]

Raw IDs of the entities in this archetype

Convertible into Entitys with World::find_entity_from_id(). Useful for efficient serialization.

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impl Drop for Archetype

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: Any,

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fn as_any(&self) -> &(dyn Any + 'static)

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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

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fn type_name(&self) -> &'static str

Gets the type name of self
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: AsAny + ?Sized,

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fn is<T>(&self) -> bool
where T: AsAny,

Returns true if the boxed type is the same as T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: AsAny,

Forward to the method defined on the type Any.
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fn downcast_mut<T>(&mut self) -> Option<&mut T>
where T: AsAny,

Forward to the method defined on the type Any.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.