render_material

Function render_material 

Source
pub fn render_material<M>(
    model_world: SubWorldRaw<AtomicRef<'_, World>, (&mut Model, &M, &Transform)>,
    camera_world: SubWorldRaw<AtomicRef<'_, World>, (&mut Camera, &Transform)>,
    renderer: Write<'_, Renderer>,
) -> Result<(), Error>
where M: Material,