pub fn right_handed<T>(
a: &Matrix<T, Const<3>, Const<1>, ArrayStorage<T, 3, 1>>,
b: &Matrix<T, Const<3>, Const<1>, ArrayStorage<T, 3, 1>>,
c: &Matrix<T, Const<3>, Const<1>, ArrayStorage<T, 3, 1>>,
) -> boolwhere
T: Number,
pub fn right_handed<T>(
a: &Matrix<T, Const<3>, Const<1>, ArrayStorage<T, 3, 1>>,
b: &Matrix<T, Const<3>, Const<1>, ArrayStorage<T, 3, 1>>,
c: &Matrix<T, Const<3>, Const<1>, ArrayStorage<T, 3, 1>>,
) -> boolwhere
T: Number,