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use fj_math::{Line, Point, Transform, Vector};
use crate::algorithms::TransformObject;
use super::Curve;
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub enum Surface {
SweptCurve(SweptCurve),
}
impl Surface {
pub fn xy_plane() -> Self {
Self::SweptCurve(SweptCurve {
curve: Curve::x_axis(),
path: Vector::unit_y(),
})
}
pub fn xz_plane() -> Self {
Self::SweptCurve(SweptCurve {
curve: Curve::x_axis(),
path: Vector::unit_z(),
})
}
pub fn yz_plane() -> Self {
Self::SweptCurve(SweptCurve {
curve: Curve::y_axis(),
path: Vector::unit_z(),
})
}
pub fn plane_from_points(points: [impl Into<Point<3>>; 3]) -> Self {
let [a, b, c] = points.map(Into::into);
let curve = Curve::Line(Line::from_points([a, b]));
let path = c - a;
Self::SweptCurve(SweptCurve { curve, path })
}
#[must_use]
pub fn reverse(self) -> Self {
match self {
Self::SweptCurve(surface) => Self::SweptCurve(surface.reverse()),
}
}
pub fn point_from_surface_coords(
&self,
point: impl Into<Point<2>>,
) -> Point<3> {
match self {
Self::SweptCurve(surface) => {
surface.point_from_surface_coords(point)
}
}
}
pub fn vector_from_surface_coords(
&self,
vector: impl Into<Vector<2>>,
) -> Vector<3> {
match self {
Self::SweptCurve(surface) => {
surface.vector_from_surface_coords(vector)
}
}
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub struct SweptCurve {
pub curve: Curve<3>,
pub path: Vector<3>,
}
impl SweptCurve {
#[must_use]
pub fn reverse(mut self) -> Self {
self.path = -self.path;
self
}
#[must_use]
pub fn transform(mut self, transform: &Transform) -> Self {
self.curve = self.curve.transform(transform);
self.path = transform.transform_vector(&self.path);
self
}
pub fn point_from_surface_coords(
&self,
point: impl Into<Point<2>>,
) -> Point<3> {
let point = point.into();
self.curve.point_from_curve_coords([point.u])
+ self.path_to_line().vector_from_line_coords([point.v])
}
pub fn vector_from_surface_coords(
&self,
vector: impl Into<Vector<2>>,
) -> Vector<3> {
let vector = vector.into();
self.curve.vector_from_curve_coords([vector.u])
+ self.path_to_line().vector_from_line_coords([vector.v])
}
fn path_to_line(&self) -> Line<3> {
Line {
origin: self.curve.origin(),
direction: self.path,
}
}
}
#[cfg(test)]
mod tests {
use fj_math::{Line, Point, Vector};
use pretty_assertions::assert_eq;
use crate::objects::Curve;
use super::SweptCurve;
#[test]
fn reverse() {
let original = SweptCurve {
curve: Curve::Line(Line {
origin: Point::from([1., 0., 0.]),
direction: Vector::from([0., 2., 0.]),
}),
path: Vector::from([0., 0., 3.]),
};
let reversed = original.reverse();
let expected = SweptCurve {
curve: Curve::Line(Line {
origin: Point::from([1., 0., 0.]),
direction: Vector::from([0., 2., 0.]),
}),
path: Vector::from([0., 0., -3.]),
};
assert_eq!(expected, reversed);
}
#[test]
fn point_from_surface_coords() {
let swept = SweptCurve {
curve: Curve::Line(Line {
origin: Point::from([1., 1., 1.]),
direction: Vector::from([0., 2., 0.]),
}),
path: Vector::from([0., 0., 2.]),
};
assert_eq!(
swept.point_from_surface_coords([2., 4.]),
Point::from([1., 5., 9.]),
);
}
#[test]
fn vector_from_surface_coords() {
let swept = SweptCurve {
curve: Curve::Line(Line {
origin: Point::from([1., 0., 0.]),
direction: Vector::from([0., 2., 0.]),
}),
path: Vector::from([0., 0., 2.]),
};
assert_eq!(
swept.vector_from_surface_coords([2., 4.]),
Vector::from([0., 4., 8.]),
);
}
}