1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
use fj_math::{Transform, Vector};
use crate::{
local::Local,
objects::{
Curve, Cycle, CyclesInFace, Edge, Face, FaceBRep, GlobalVertex, Sketch,
Solid, Surface, Vertex,
},
};
pub trait TransformObject: Sized {
#[must_use]
fn transform(self, transform: &Transform) -> Self;
#[must_use]
fn translate(self, offset: impl Into<Vector<3>>) -> Self {
self.transform(&Transform::translation(offset))
}
#[must_use]
fn rotate(self, axis_angle: impl Into<Vector<3>>) -> Self {
self.transform(&Transform::rotation(axis_angle))
}
}
impl TransformObject for Curve<3> {
fn transform(self, transform: &Transform) -> Self {
match self {
Self::Circle(curve) => {
Self::Circle(transform.transform_circle(&curve))
}
Self::Line(curve) => Self::Line(transform.transform_line(&curve)),
}
}
}
impl TransformObject for Cycle {
fn transform(mut self, transform: &Transform) -> Self {
for edge in &mut self.edges {
*edge = edge.transform(transform);
}
self
}
}
impl TransformObject for Edge {
fn transform(self, transform: &Transform) -> Self {
let curve = Local::new(
self.curve.local(),
self.curve.global().transform(transform),
);
let vertices = self.vertices.map(|vertex| vertex.transform(transform));
Self { curve, vertices }
}
}
impl TransformObject for Face {
fn transform(self, transform: &Transform) -> Self {
match self {
Self::Face(face) => {
let surface = face.surface.transform(transform);
let exteriors = transform_cycles(&face.exteriors, transform);
let interiors = transform_cycles(&face.interiors, transform);
let color = face.color;
Self::Face(FaceBRep {
surface,
exteriors,
interiors,
color,
})
}
Self::Triangles(triangles) => {
let mut target = Vec::new();
for (triangle, color) in triangles {
let triangle = transform.transform_triangle(&triangle);
target.push((triangle, color));
}
Self::Triangles(target)
}
}
}
}
impl TransformObject for GlobalVertex {
fn transform(self, transform: &Transform) -> Self {
let position = transform.transform_point(&self.position());
Self::from_position(position)
}
}
impl TransformObject for Sketch {
fn transform(self, transform: &Transform) -> Self {
let faces = self
.into_faces()
.into_iter()
.map(|face| face.transform(transform));
Self::from_faces(faces)
}
}
impl TransformObject for Solid {
fn transform(self, transform: &Transform) -> Self {
let faces = self
.into_faces()
.into_iter()
.map(|face| face.transform(transform));
Self::from_faces(faces)
}
}
impl TransformObject for Surface {
fn transform(self, transform: &Transform) -> Self {
match self {
Self::SweptCurve(surface) => {
Self::SweptCurve(surface.transform(transform))
}
}
}
}
impl TransformObject for Vertex {
fn transform(self, transform: &Transform) -> Self {
Self::new(self.position(), self.global().transform(transform))
}
}
pub fn transform_faces(faces: &mut Vec<Face>, transform: &Transform) {
for face in faces {
*face = face.clone().transform(transform);
}
}
fn transform_cycles(
cycles: &CyclesInFace,
transform: &Transform,
) -> CyclesInFace {
let cycles = cycles.as_local().map(|cycle| cycle.transform(transform));
CyclesInFace::new(cycles)
}