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use fj_math::{Point, Segment};
use crate::topology::Cycle;
use super::{curves::approx_curve, edges::approximate_edge, Tolerance};
#[derive(Debug, Eq, PartialEq, Hash)]
pub struct CycleApprox {
pub points: Vec<Point<3>>,
}
impl CycleApprox {
pub fn new(cycle: &Cycle, tolerance: Tolerance) -> Self {
let mut points = Vec::new();
for edge in cycle.edges() {
let mut edge_points = Vec::new();
approx_curve(&edge.curve(), tolerance, &mut edge_points);
points.extend(approximate_edge(edge_points, edge.vertices()));
}
points.dedup();
Self { points }
}
pub fn segments(&self) -> Vec<Segment<3>> {
let mut segments = Vec::new();
for segment in self.points.windows(2) {
let p0 = segment[0];
let p1 = segment[1];
segments.push(Segment::from([p0, p1]));
}
segments
}
}
impl<T, P> From<T> for CycleApprox
where
T: IntoIterator<Item = P>,
P: Into<Point<3>>,
{
fn from(points: T) -> Self {
let points = points.into_iter().map(Into::into).collect();
Self { points }
}
}