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Geometry objects

Simplifying a bit, geometry is responsible for where things are, but now how they are related. The types in this module are referred to by the types in crate::topology, which are responsible for defining how objects are related.

Structs

A circle

A line, defined by a point and a vector

A point that can be losslessly converted into its canonical form

A surface that was swept from a curve

Enums

A one-dimensional shape

A two-dimensional shape