1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
use std::iter::repeat;
use crate::{
objects::{Solid, Vertex},
storage::Handle,
};
use fj_math::Point;
use super::{Validate, ValidationConfig, ValidationError};
impl Validate for Solid {
fn validate_with_config(
&self,
config: &ValidationConfig,
errors: &mut Vec<ValidationError>,
) {
SolidValidationError::check_vertices(self, config, errors)
}
}
#[derive(Clone, Debug, thiserror::Error)]
pub enum SolidValidationError {
#[error(
"Solid contains Vertices that are coinciendent but not identical\n
Vertex 1: {:#?} {:#?}
Vertex 2: {:#?} {:#?}
", .0[0].0, .0[0].1,.0[1].0,.0[1].1
)]
DistinctVertsCoincide([(Handle<Vertex>, Point<3>); 2]),
#[error(
"Solid contains Vertices that are identical but do not coincide\n
Vertex 1: {:#?} {:#?}
Vertex 2: {:#?} {:#?}
", .0[0].0, .0[0].1,.0[1].0,.0[1].1
)]
IdenticalVertsNotCoincident([(Handle<Vertex>, Point<3>); 2]),
}
impl SolidValidationError {
fn check_vertices(
solid: &Solid,
config: &ValidationConfig,
errors: &mut Vec<ValidationError>,
) {
let vertices: Vec<(Point<3>, Handle<Vertex>)> = solid
.shells()
.flat_map(|s| s.faces())
.flat_map(|face| {
face.all_cycles()
.flat_map(|cycle| cycle.half_edges().cloned())
.zip(repeat(face.surface().geometry()))
})
.map(|(h, s)| {
(
s.point_from_surface_coords(h.start_position()),
h.start_vertex().clone(),
)
})
.collect();
for a in &vertices {
for b in &vertices {
match a.1.id() == b.1.id() {
true => {
if a.0.distance_to(&b.0) > config.identical_max_distance
{
errors.push(
Self::IdenticalVertsNotCoincident([
(a.1.clone(), a.0),
(b.1.clone(), b.0),
])
.into(),
)
}
}
false => {
if a.0.distance_to(&b.0) < config.distinct_min_distance
{
errors.push(
Self::DistinctVertsCoincide([
(a.1.clone(), a.0),
(b.1.clone(), b.0),
])
.into(),
)
}
}
}
}
}
}
}