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mod curve;
mod cycle;
mod edge;
mod face;
mod shell;
mod sketch;
mod solid;
mod surface;
mod vertex;
pub use self::{
cycle::CycleValidationError, edge::HalfEdgeValidationError,
face::FaceValidationError, vertex::SurfaceVertexValidationError,
};
use std::convert::Infallible;
use fj_math::Scalar;
pub trait Validate: Sized {
fn validate_and_return_first_error(&self) -> Result<(), ValidationError> {
let mut errors = Vec::new();
self.validate(&mut errors);
if let Some(err) = errors.into_iter().next() {
return Err(err);
}
Ok(())
}
fn validate(&self, errors: &mut Vec<ValidationError>) {
self.validate_with_config(&ValidationConfig::default(), errors)
}
fn validate_with_config(
&self,
config: &ValidationConfig,
errors: &mut Vec<ValidationError>,
);
}
#[derive(Debug, Clone, Copy)]
pub struct ValidationConfig {
pub distinct_min_distance: Scalar,
pub identical_max_distance: Scalar,
}
impl Default for ValidationConfig {
fn default() -> Self {
Self {
distinct_min_distance: Scalar::from_f64(5e-7), identical_max_distance: Scalar::from_f64(5e-14),
}
}
}
#[derive(Clone, Debug, thiserror::Error)]
pub enum ValidationError {
#[error("`Cycle` validation error:\n{0}")]
Cycle(#[from] CycleValidationError),
#[error("`Face` validation error:\n{0}")]
Face(#[from] Box<FaceValidationError>),
#[error("`HalfEdge` validation error:\n{0}")]
HalfEdge(#[from] Box<HalfEdgeValidationError>),
#[error("`SurfaceVertex` validation error:\n{0}")]
SurfaceVertex(#[from] Box<SurfaceVertexValidationError>),
}
impl From<Infallible> for ValidationError {
fn from(infallible: Infallible) -> Self {
match infallible {}
}
}