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use fj_math::{Point, Scalar, Vector};
use crate::{geometry::path::SurfacePath, partial::PartialCurve};
pub trait CurveBuilder {
fn update_as_u_axis(&mut self) -> SurfacePath;
fn update_as_v_axis(&mut self) -> SurfacePath;
fn update_as_circle_from_radius(
&mut self,
radius: impl Into<Scalar>,
) -> SurfacePath;
fn update_as_circle_from_center_and_radius(
&mut self,
center: impl Into<Point<2>>,
radius: impl Into<Scalar>,
) -> SurfacePath;
fn update_as_line_from_points(
&mut self,
points: [impl Into<Point<2>>; 2],
) -> SurfacePath;
fn update_as_line_from_points_with_line_coords(
&mut self,
points: [(impl Into<Point<1>>, impl Into<Point<2>>); 2],
) -> SurfacePath;
}
impl CurveBuilder for PartialCurve {
fn update_as_u_axis(&mut self) -> SurfacePath {
let a = Point::origin();
let b = a + Vector::unit_u();
self.update_as_line_from_points([a, b])
}
fn update_as_v_axis(&mut self) -> SurfacePath {
let a = Point::origin();
let b = a + Vector::unit_v();
self.update_as_line_from_points([a, b])
}
fn update_as_circle_from_radius(
&mut self,
radius: impl Into<Scalar>,
) -> SurfacePath {
let path = SurfacePath::circle_from_radius(radius);
self.path = Some(path.into());
path
}
fn update_as_circle_from_center_and_radius(
&mut self,
center: impl Into<Point<2>>,
radius: impl Into<Scalar>,
) -> SurfacePath {
let path = SurfacePath::circle_from_center_and_radius(center, radius);
self.path = Some(path.into());
path
}
fn update_as_line_from_points(
&mut self,
points: [impl Into<Point<2>>; 2],
) -> SurfacePath {
let (path, _) = SurfacePath::line_from_points(points);
self.path = Some(path.into());
path
}
fn update_as_line_from_points_with_line_coords(
&mut self,
points: [(impl Into<Point<1>>, impl Into<Point<2>>); 2],
) -> SurfacePath {
let path = SurfacePath::from_points_with_line_coords(points);
self.path = Some(path.into());
path
}
}