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use fj_math::{Line, Point, Vector};
use crate::{
geometry::{path::GlobalPath, surface::SurfaceGeometry},
partial::PartialSurface,
};
pub trait SurfaceBuilder {
fn from_axes(u: GlobalPath, v: impl Into<Vector<3>>) -> Self;
fn plane_from_points(points: [impl Into<Point<3>>; 3]) -> Self;
}
impl SurfaceBuilder for PartialSurface {
fn from_axes(u: GlobalPath, v: impl Into<Vector<3>>) -> Self {
let v = v.into();
Self {
geometry: Some(SurfaceGeometry { u, v }),
}
}
fn plane_from_points(points: [impl Into<Point<3>>; 3]) -> Self {
let [a, b, c] = points.map(Into::into);
let u = GlobalPath::Line(Line::from_points([a, b]));
let v = c - a;
Self {
geometry: Some(SurfaceGeometry { u, v }),
}
}
}