Expand description
Infrastructure for validating shapes
Validation enforces various constraints about shapes and the objects that constitute them. These constraints fall into 4 categories:
- Coherence: Local forms of objects must be consistent with their canonical forms.
- Geometric: Comprises various object-specific constraints, for example edges or faces might not be allowed to intersect.
- Structural: All other objects that an object references must be part of the same shape.
- Uniqueness: Objects within a shape must be unique.
Please note that not all of these validation categories are fully implemented, as of this writing.
Structs
Mismatch between position of surface vertex and position of its global form
Uniqueness issues found during validation
Wrapper around an object that indicates the object has been validated
Configuration required for the validation process
Enums
An error that can occur during a validation
Vertex validation failed