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use fj_interop::mesh::Color;
use fj_math::Point;
use crate::{
objects::{Cycle, Face, Objects, Surface},
partial::HasPartial,
storage::Handle,
};
pub struct FaceBuilder<'a> {
pub objects: &'a Objects,
pub surface: Option<Handle<Surface>>,
pub exterior: Option<Handle<Cycle>>,
pub interiors: Vec<Handle<Cycle>>,
pub color: Option<Color>,
}
impl<'a> FaceBuilder<'a> {
pub fn with_surface(mut self, surface: Handle<Surface>) -> Self {
self.surface = Some(surface);
self
}
pub fn with_exterior(mut self, exterior: Handle<Cycle>) -> Self {
self.exterior = Some(exterior);
self
}
pub fn with_exterior_polygon_from_points(
mut self,
points: impl IntoIterator<Item = impl Into<Point<2>>>,
) -> Self {
self.exterior = Some(
Cycle::partial()
.with_surface(self.surface.clone())
.with_poly_chain_from_points(points)
.close_with_line_segment()
.build(self.objects),
);
self
}
pub fn with_interiors(
mut self,
interiors: impl IntoIterator<Item = Handle<Cycle>>,
) -> Self {
self.interiors.extend(interiors);
self
}
pub fn with_interior_polygon_from_points(
mut self,
points: impl IntoIterator<Item = impl Into<Point<2>>>,
) -> Self {
self.interiors.push(
Cycle::partial()
.with_surface(self.surface.clone())
.with_poly_chain_from_points(points)
.close_with_line_segment()
.build(self.objects),
);
self
}
pub fn with_color(mut self, color: Color) -> Self {
self.color = Some(color);
self
}
pub fn build(self) -> Handle<Face> {
let exterior = self
.exterior
.expect("Can't build `Face` without exterior cycle");
let color = self.color.unwrap_or_default();
Face::new(exterior, self.interiors, color, self.objects)
}
}