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use fj_math::{Line, Point, Vector};
use crate::path::GlobalPath;
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub struct Surface {
u: GlobalPath,
v: Vector<3>,
}
impl Surface {
pub fn new(u: GlobalPath, v: impl Into<Vector<3>>) -> Self {
let v = v.into();
Self { u, v }
}
pub fn xy_plane() -> Self {
Self {
u: GlobalPath::x_axis(),
v: Vector::unit_y(),
}
}
pub fn xz_plane() -> Self {
Self {
u: GlobalPath::x_axis(),
v: Vector::unit_z(),
}
}
pub fn yz_plane() -> Self {
Self {
u: GlobalPath::y_axis(),
v: Vector::unit_z(),
}
}
pub fn plane_from_points(points: [impl Into<Point<3>>; 3]) -> Self {
let [a, b, c] = points.map(Into::into);
let u = GlobalPath::Line(Line::from_points([a, b]));
let v = c - a;
Self { u, v }
}
pub fn u(&self) -> GlobalPath {
self.u
}
pub fn v(&self) -> Vector<3> {
self.v
}
pub fn point_from_surface_coords(
&self,
point: impl Into<Point<2>>,
) -> Point<3> {
let point = point.into();
self.u.point_from_path_coords([point.u])
+ self.path_to_line().vector_from_line_coords([point.v])
}
pub fn vector_from_surface_coords(
&self,
vector: impl Into<Vector<2>>,
) -> Vector<3> {
let vector = vector.into();
self.u.vector_from_path_coords([vector.u])
+ self.path_to_line().vector_from_line_coords([vector.v])
}
fn path_to_line(&self) -> Line<3> {
Line::from_origin_and_direction(self.u.origin(), self.v)
}
}
#[cfg(test)]
mod tests {
use fj_math::{Line, Point, Vector};
use pretty_assertions::assert_eq;
use crate::path::GlobalPath;
use super::Surface;
#[test]
fn point_from_surface_coords() {
let swept = Surface {
u: GlobalPath::Line(Line::from_origin_and_direction(
Point::from([1., 1., 1.]),
Vector::from([0., 2., 0.]),
)),
v: Vector::from([0., 0., 2.]),
};
assert_eq!(
swept.point_from_surface_coords([2., 4.]),
Point::from([1., 5., 9.]),
);
}
#[test]
fn vector_from_surface_coords() {
let swept = Surface {
u: GlobalPath::Line(Line::from_origin_and_direction(
Point::from([1., 0., 0.]),
Vector::from([0., 2., 0.]),
)),
v: Vector::from([0., 0., 2.]),
};
assert_eq!(
swept.vector_from_surface_coords([2., 4.]),
Vector::from([0., 4., 8.]),
);
}
}