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use fj_math::Point;
use crate::objects::{Curve, GlobalVertex, SurfaceVertex, Vertex};
pub struct VertexBuilder {
curve: Curve,
}
impl VertexBuilder {
pub fn new(curve: Curve) -> Self {
Self { curve }
}
pub fn from_point(&self, point: impl Into<Point<1>>) -> Vertex {
let point = point.into();
let &surface = self.curve.surface();
let global_form = GlobalVertex::from_position(
self.curve
.global_form()
.path()
.point_from_path_coords(point),
);
let surface_form = SurfaceVertex::new(
self.curve.path().point_from_path_coords(point),
surface,
global_form,
);
Vertex::new([0.], self.curve.clone(), surface_form, global_form)
}
}