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use fj_math::{Line, Point, Scalar};
use crate::{
objects::{
Curve, GlobalCurve, GlobalVertex, HalfEdge, Surface, SurfaceVertex,
Vertex,
},
path::{GlobalPath, SurfacePath},
};
pub struct HalfEdgeBuilder {
surface: Surface,
}
impl HalfEdgeBuilder {
pub fn new(surface: Surface) -> Self {
Self { surface }
}
pub fn circle_from_radius(&self, radius: impl Into<Scalar>) -> HalfEdge {
let curve = Curve::build(self.surface).circle_from_radius(radius);
let vertices = {
let [a_curve, b_curve] =
[Scalar::ZERO, Scalar::TAU].map(|coord| Point::from([coord]));
let global_vertex = GlobalVertex::from_position(
curve.global_form().path().point_from_path_coords(a_curve),
);
let surface_vertices = [a_curve, b_curve].map(|point_curve| {
let point_surface =
curve.path().point_from_path_coords(point_curve);
SurfaceVertex::new(point_surface, self.surface, global_vertex)
});
let [a_surface, b_surface] = surface_vertices;
[(a_curve, a_surface), (b_curve, b_surface)].map(
|(point_curve, surface_vertex)| {
Vertex::new(
point_curve,
curve.clone(),
surface_vertex,
global_vertex,
)
},
)
};
HalfEdge::from_curve_and_vertices(curve, vertices)
}
pub fn line_segment_from_points(
&self,
points: [impl Into<Point<2>>; 2],
) -> HalfEdge {
let points = points.map(Into::into);
let global_vertices = points.map(|position| {
let position = self.surface.point_from_surface_coords(position);
GlobalVertex::from_position(position)
});
let surface_vertices = {
let [a_surface, b_surface] = points;
let [a_global, b_global] = global_vertices;
[(a_surface, a_global), (b_surface, b_global)].map(
|(point_surface, vertex_global)| {
SurfaceVertex::new(
point_surface,
self.surface,
vertex_global,
)
},
)
};
let curve = {
let path = SurfacePath::Line(Line::from_points(points));
let curve_global = {
let points = global_vertices
.map(|global_vertex| global_vertex.position());
GlobalCurve::from_path(GlobalPath::Line(Line::from_points(
points,
)))
};
Curve::new(self.surface, path, curve_global)
};
let vertices = {
let [a_global, b_global] = global_vertices;
let [a_surface, b_surface] = surface_vertices;
[
Vertex::new(
Point::from([0.]),
curve.clone(),
a_surface,
a_global,
),
Vertex::new(
Point::from([1.]),
curve.clone(),
b_surface,
b_global,
),
]
};
HalfEdge::from_curve_and_vertices(curve, vertices)
}
}