pub struct Surface {}
Expand description
A two-dimensional shape
§Equality
Surface
contains no data and exists purely to be referenced via a
Handle
, where Handle::id
can be used to compare different instances of
it.
If Surface
had Eq
/PartialEq
implementations, it containing no data
would mean that all instances of Surface
would be considered equal. This
would be very error-prone.
If you need to reference a Surface
from a struct that needs to derive
Eq
/Ord
/…, you can use HandleWrapper<Vertex>
to do that. It will
use Handle::id
to provide those Eq
/Ord
/… implementations.
Implementations§
Trait Implementations§
source§impl BuildSurface for Surface
impl BuildSurface for Surface
source§fn plane_from_points(
points: [impl Into<Point<3>>; 3],
core: &mut Core
) -> (Handle<Surface>, [Point<2>; 3])
fn plane_from_points( points: [impl Into<Point<3>>; 3], core: &mut Core ) -> (Handle<Surface>, [Point<2>; 3])
Build a plane from the provided points
source§fn surface_from_uv(
u: impl Into<GlobalPath>,
v: impl Into<Vector<3>>,
core: &mut Core
) -> Handle<Surface>
fn surface_from_uv( u: impl Into<GlobalPath>, v: impl Into<Vector<3>>, core: &mut Core ) -> Handle<Surface>
Build a plane from the provided
u
and v
source§impl Validate for Surface
impl Validate for Surface
source§fn validate(
&self,
_: &ValidationConfig,
_: &mut Vec<ValidationError>,
_: &Geometry
)
fn validate( &self, _: &ValidationConfig, _: &mut Vec<ValidationError>, _: &Geometry )
Validate the object
source§fn validate_and_return_first_error(
&self,
geometry: &Geometry
) -> Result<(), ValidationError>
fn validate_and_return_first_error( &self, geometry: &Geometry ) -> Result<(), ValidationError>
Validate the object using default config and return on first error
impl Copy for Surface
Auto Trait Implementations§
impl Freeze for Surface
impl RefUnwindSafe for Surface
impl Send for Surface
impl Sync for Surface
impl Unpin for Surface
impl UnwindSafe for Surface
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.