use std::collections::BTreeSet;
use crate::{objects::Shell, storage::Handle};
/// A 3-dimensional shape, built from [`Shell`]s. Many Solids will contains only
/// one shell, but if the Solid contains cavities they will be represented by a
/// shell each, as well as a shell for the outside.
///
/// # Implementation Note
///
/// The shells that form the boundaries of the solid must not intersect. This is
/// not currently validated.
#[derive(Clone, Debug, Eq, PartialEq, Hash, Ord, PartialOrd)]
pub struct Solid {
shells: BTreeSet<Handle<Shell>>,
}
impl Solid {
/// Construct an empty instance of `Solid`
pub fn new(shells: impl IntoIterator<Item = Handle<Shell>>) -> Self {
Self {
shells: shells.into_iter().collect(),
}
}
/// Access the solid's shells
pub fn shells(&self) -> impl Iterator<Item = &Handle<Shell>> {
self.shells.iter()
}
}