1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
/*----------------------------------------------------------------------------------------------------------
 *  Copyright (c) Peter Bjorklund. All rights reserved. https://github.com/piot/fixed32-math-rs
 *  Licensed under the MIT License. See LICENSE in the project root for license information.
 *--------------------------------------------------------------------------------------------------------*/
use std::ops::{Add, AddAssign, Div, Mul, Sub};

use fixed32::Fp;

#[derive(Debug, Default, PartialEq, Clone, Copy)]
pub struct Vector {
    pub x: Fp,
    pub y: Fp,
}

impl Vector {
    pub fn new(x: Fp, y: Fp) -> Self {
        Self { x, y }
    }

    pub fn new_from_int(x: i16, y: i16) -> Self {
        Self {
            x: Fp::from_int(x),
            y: Fp::from_int(y),
        }
    }

    pub fn from_float(x: f32, y: f32) -> Self {
        Self {
            x: Fp::from_float(x),
            y: Fp::from_float(y),
        }
    }

    pub fn sqr_len(&self) -> Fp {
        Fp(self.x.0 / 1000 * self.x.0 + self.y.0 / 1000 * self.y.0)
    }
}

impl Sub for Vector {
    type Output = Vector;

    fn sub(self, rhs: Self) -> Self::Output {
        Self {
            x: self.x - rhs.x,
            y: self.y - rhs.y,
        }
    }
}

impl Add for Vector {
    type Output = Vector;

    fn add(self, rhs: Self) -> Self::Output {
        Self {
            x: self.x + rhs.x,
            y: self.y + rhs.y,
        }
    }
}

impl AddAssign for Vector {
    fn add_assign(&mut self, rhs: Self) {
        self.x += rhs.x;
        self.y += rhs.y;
    }
}

impl Mul<Vector> for Vector {
    type Output = Vector;

    fn mul(self, rhs: Vector) -> Self::Output {
        Vector {
            x: self.x * rhs.x,
            y: self.y * rhs.y,
        }
    }
}

impl Mul<Vector> for Fp {
    type Output = Vector;

    fn mul(self, rhs: Vector) -> Self::Output {
        Vector {
            x: self * rhs.x,
            y: self * rhs.y,
        }
    }
}


impl Div<Vector> for Vector {
    type Output = Vector;

    fn div(self, rhs: Vector) -> Self::Output {
        Vector {
            x: self.x / rhs.x,
            y: self.y / rhs.y,
        }
    }
}

impl Div<Vector> for i16 {
    type Output = Vector;

    fn div(self, rhs: Vector) -> Self::Output {
        Vector {
            x: (self / rhs.x),
            y: (self / rhs.y),
        }
    }
}

impl Div<i16> for Vector {
    type Output = Vector;

    fn div(self, rhs: i16) -> Self::Output {
        Vector {
            x: self.x / Fp::from_int(rhs),
            y: self.y / Fp::from_int(rhs),
        }
    }
}

impl Mul<Vector> for i16 {
    type Output = Vector;

    fn mul(self, rhs: Vector) -> Self::Output {
        Vector {
            x: self * rhs.x,
            y: self * rhs.y,
        }
    }
}

impl Mul<i16> for Vector {
    type Output = Vector;

    fn mul(self, rhs: i16) -> Self::Output {
        Vector {
            x: self.x * Fp::from_int(rhs),
            y: self.y * Fp::from_int(rhs),
        }
    }
}

impl Mul<Fp> for Vector {
    type Output = Vector;

    fn mul(self, rhs: Fp) -> Self::Output {
        Vector {
            x: self.x * rhs,
            y: self.y * rhs,
        }
    }
}




#[derive(Debug, Default, PartialEq, Clone, Copy)]
pub struct Rect {
    pub pos: Vector,
    pub size: Vector,
}

impl Rect {
    pub fn new(pos: Vector, size: Vector) -> Self {
        Self { pos, size }
    }
}