1use crate::env::ScrollStateMap;
2use crate::ui::custom_render::downcast_render_object;
3use fission_diagnostics::prelude as diag;
4use fission_ir::{CoreIR, LayoutOp, Op, PaintOp, WidgetId};
5use fission_layout::{LayoutPoint, LayoutSnapshot};
6use glam::{Mat4, Vec4};
7
8#[derive(Debug, Clone, Copy, PartialEq, Eq)]
9pub enum FocusDirection {
10 Up,
11 Down,
12 Left,
13 Right,
14}
15
16pub fn hit_test(
17 ir: &CoreIR,
18 layout: &LayoutSnapshot,
19 scroll_map: &ScrollStateMap,
20 point: LayoutPoint,
21) -> Option<WidgetId> {
22 hit_test_internal(ir, layout, Some(scroll_map), point)
23}
24
25pub fn hit_test_with_scroll(
26 ir: &CoreIR,
27 layout: &LayoutSnapshot,
28 scroll_map: &ScrollStateMap,
29 point: LayoutPoint,
30) -> Option<WidgetId> {
31 hit_test_internal(ir, layout, Some(scroll_map), point)
32}
33
34fn hit_test_internal(
35 ir: &CoreIR,
36 layout: &LayoutSnapshot,
37 scroll_map: Option<&ScrollStateMap>,
38 point: LayoutPoint,
39) -> Option<WidgetId> {
40 let result = ir
41 .root
42 .and_then(|root| hit_test_recursive(root, ir, layout, scroll_map, point));
43
44 if let Some(id) = result {
45 diag::emit(
46 diag::DiagCategory::Input,
47 diag::DiagLevel::Debug,
48 diag::DiagEventKind::InputEvent {
49 kind: "hit_test_result".into(),
50 target: Some(id.as_u128()),
51 position: Some((point.x, point.y)),
52 },
53 );
54 }
55 result
56}
57
58fn hit_test_recursive(
59 node_id: WidgetId,
60 ir: &CoreIR,
61 layout: &LayoutSnapshot,
62 scroll_map: Option<&ScrollStateMap>,
63 point: LayoutPoint,
64) -> Option<WidgetId> {
65 let node = ir.nodes.get(&node_id)?;
66 let geom = layout.get_node_geometry(node_id)?;
67
68 let is_clip_container = matches!(
69 node.op,
70 Op::Layout(LayoutOp::Clip { .. }) | Op::Layout(LayoutOp::Scroll { .. })
71 );
72
73 if is_clip_container && !geom.rect.contains(point) {
74 return None;
75 }
76
77 let mut child_point = point;
78
79 if let (Some(map), Op::Layout(LayoutOp::Scroll { direction, .. })) = (scroll_map, &node.op) {
80 let offset = map.get_offset(node_id);
81 match direction {
82 fission_ir::FlexDirection::Column => {
83 child_point.y += offset;
84 }
85 fission_ir::FlexDirection::Row => {
86 child_point.x += offset;
87 }
88 }
89 }
90
91 if let Op::Layout(LayoutOp::Transform { transform }) = &node.op {
92 let mat = Mat4::from_cols_array(transform);
93 let inv = mat.inverse();
94 let local_x = point.x - geom.rect.origin.x;
95 let local_y = point.y - geom.rect.origin.y;
96 let p = Vec4::new(local_x, local_y, 0.0, 1.0);
97 let transformed = inv * p;
98 child_point = LayoutPoint::new(
99 transformed.x + geom.rect.origin.x,
100 transformed.y + geom.rect.origin.y,
101 );
102 }
103
104 for child_id in node.children.iter().rev() {
105 if let Some(hit) = hit_test_recursive(*child_id, ir, layout, scroll_map, child_point) {
106 return Some(hit);
107 }
108 }
109
110 if geom.rect.contains(point) {
114 if let Some(any_ro) = ir.custom_render_objects.get(&node_id) {
115 if let Some(render_obj) = downcast_render_object(any_ro) {
116 let local_point =
117 LayoutPoint::new(point.x - geom.rect.origin.x, point.y - geom.rect.origin.y);
118 let result = render_obj.hit_test(local_point, geom.rect);
119 if result.hit {
120 return Some(node_id);
121 }
122 }
123 }
124 }
125
126 if geom.rect.contains(point) && paint_op_blocks_hit_testing(&node.op) {
127 return Some(node_id);
128 }
129
130 let mut current_is_hit = false;
131 if geom.rect.contains(point) {
132 match &node.op {
133 Op::Layout(LayoutOp::Scroll { .. }) | Op::Layout(LayoutOp::Embed { .. }) => {
134 current_is_hit = true;
135 }
136 Op::Semantics(semantics) => {
137 if !semantics.actions.entries.is_empty()
138 || semantics.focusable
139 || semantics.draggable
140 || semantics.scrollable_x
141 || semantics.scrollable_y
142 {
143 current_is_hit = true;
144 }
145 }
146 _ => {}
147 }
148 }
149
150 if current_is_hit {
151 Some(node_id)
152 } else {
153 None
154 }
155}
156
157fn paint_op_blocks_hit_testing(op: &Op) -> bool {
158 match op {
159 Op::Paint(PaintOp::DrawRect {
160 fill,
161 stroke,
162 shadow,
163 ..
164 }) => fill.is_some() || stroke.is_some() || shadow.is_some(),
165 Op::Paint(PaintOp::DrawText { text, .. }) => !text.is_empty(),
166 Op::Paint(PaintOp::DrawRichText { runs, .. }) => {
167 runs.iter().any(|run| !run.text.is_empty())
168 }
169 Op::Paint(PaintOp::DrawImage { .. }) => true,
170 Op::Paint(PaintOp::DrawPath { fill, stroke, .. })
171 | Op::Paint(PaintOp::DrawSvg { fill, stroke, .. }) => fill.is_some() || stroke.is_some(),
172 _ => false,
173 }
174}
175
176pub fn find_next_focus_node(
177 ir: &CoreIR,
178 current: Option<WidgetId>,
179 reverse: bool,
180) -> Option<WidgetId> {
181 let (current_scope_id, current_is_barrier) = if let Some(id) = current {
183 let scope = find_parent_scope(id, ir);
184 let mut is_barrier = false;
185 if let Some(sid) = scope {
186 if let Some(node) = ir.nodes.get(&sid) {
187 if let Op::Semantics(s) = &node.op {
188 is_barrier = s.is_focus_barrier;
189 }
190 }
191 }
192 (scope, is_barrier)
193 } else {
194 (None, false)
195 };
196
197 let nodes_in_scope = if current_is_barrier {
198 let scope_id = current_scope_id.unwrap();
199 let mut list = Vec::new();
200 if let Some(node) = ir.nodes.get(&scope_id) {
202 for child in &node.children {
203 collect_focusable_nodes(*child, ir, &mut list, true, 0);
204 }
205 }
206 sort_focusable_nodes(ir, list)
207 } else {
208 get_all_focusable_nodes(ir)
209 };
210
211 if nodes_in_scope.is_empty() {
212 return None;
213 }
214
215 let idx = if let Some(curr_id) = current {
216 nodes_in_scope.iter().position(|id| *id == curr_id)
217 } else {
218 None
219 };
220
221 match idx {
222 Some(i) => {
223 if reverse {
224 if i == 0 {
225 Some(nodes_in_scope[nodes_in_scope.len() - 1])
226 } else {
227 Some(nodes_in_scope[i - 1])
228 }
229 } else if i == nodes_in_scope.len() - 1 {
230 Some(nodes_in_scope[0])
231 } else {
232 Some(nodes_in_scope[i + 1])
233 }
234 }
235 None => {
236 if reverse {
237 Some(nodes_in_scope[nodes_in_scope.len() - 1])
238 } else {
239 Some(nodes_in_scope[0])
240 }
241 }
242 }
243}
244
245pub fn get_all_focusable_nodes(ir: &CoreIR) -> Vec<WidgetId> {
246 let mut list = Vec::new();
247 if let Some(root) = ir.root {
248 collect_focusable_nodes(root, ir, &mut list, false, 0);
249 }
250 sort_focusable_nodes(ir, list)
251}
252
253fn sort_focusable_nodes(ir: &CoreIR, mut list: Vec<(WidgetId, usize)>) -> Vec<WidgetId> {
254 list.sort_by(|(id_a, order_a), (id_b, order_b)| {
255 let idx_a = ir.nodes.get(id_a).and_then(|n| {
256 if let Op::Semantics(s) = &n.op {
257 s.focus_index
258 } else {
259 None
260 }
261 });
262 let idx_b = ir.nodes.get(id_b).and_then(|n| {
263 if let Op::Semantics(s) = &n.op {
264 s.focus_index
265 } else {
266 None
267 }
268 });
269
270 match (idx_a, idx_b) {
271 (Some(a), Some(b)) => a.cmp(&b).then(order_a.cmp(order_b)),
272 (Some(_), None) => std::cmp::Ordering::Less,
273 (None, Some(_)) => std::cmp::Ordering::Greater,
274 (None, None) => order_a.cmp(order_b),
275 }
276 });
277 list.into_iter().map(|(id, _)| id).collect()
278}
279
280fn collect_focusable_nodes(
281 node_id: WidgetId,
282 ir: &CoreIR,
283 list: &mut Vec<(WidgetId, usize)>,
284 stop_at_barriers: bool,
285 mut order: usize,
286) {
287 if let Some(node) = ir.nodes.get(&node_id) {
288 let mut is_barrier = false;
289 if let Op::Semantics(s) = &node.op {
290 if s.focusable && !s.disabled {
291 list.push((node_id, order));
292 order += 1;
293 }
294 is_barrier = s.is_focus_barrier;
295 }
296
297 if stop_at_barriers && is_barrier {
298 return;
299 }
300
301 let mut children = node.children.clone();
302 children.sort_by_key(|cid| {
304 ir.nodes
305 .get(cid)
306 .and_then(|n| {
307 if let Op::Semantics(s) = &n.op {
308 s.focus_index
309 } else {
310 None
311 }
312 })
313 .unwrap_or(i32::MAX)
314 });
315
316 for child in children {
317 collect_focusable_nodes(child, ir, list, stop_at_barriers, order);
318 order = list.last().map(|(_, o)| *o + 1).unwrap_or(order);
319 }
320 }
321}
322
323fn find_parent_scope(node_id: WidgetId, ir: &CoreIR) -> Option<WidgetId> {
324 let mut curr = ir.nodes.get(&node_id)?.parent;
325 while let Some(pid) = curr {
326 if let Some(node) = ir.nodes.get(&pid) {
327 if let Op::Semantics(s) = &node.op {
328 if s.is_focus_scope {
329 return Some(pid);
330 }
331 }
332 curr = node.parent;
333 } else {
334 break;
335 }
336 }
337 None
338}
339
340pub fn find_neighbor_focus_node(
341 ir: &CoreIR,
342 layout: &LayoutSnapshot,
343 current: WidgetId,
344 direction: FocusDirection,
345) -> Option<WidgetId> {
346 let current_rect = layout.get_node_rect(current)?;
347 let focusable_nodes = get_all_focusable_nodes(ir);
348
349 let mut best_candidate = None;
350 let mut best_dist = f32::INFINITY;
351
352 let (cx, cy) = (
353 current_rect.x() + current_rect.width() / 2.0,
354 current_rect.y() + current_rect.height() / 2.0,
355 );
356
357 for node_id in focusable_nodes {
358 if node_id == current {
359 continue;
360 }
361 let rect = match layout.get_node_rect(node_id) {
362 Some(r) => r,
363 None => continue,
364 };
365
366 let (nx, ny) = (
367 rect.x() + rect.width() / 2.0,
368 rect.y() + rect.height() / 2.0,
369 );
370
371 let is_in_dir = match direction {
372 FocusDirection::Up => ny < cy && (nx - cx).abs() < (ny - cy).abs(),
373 FocusDirection::Down => ny > cy && (nx - cx).abs() < (ny - cy).abs(),
374 FocusDirection::Left => nx < cx && (ny - cy).abs() < (nx - cx).abs(),
375 FocusDirection::Right => nx > cx && (ny - cy).abs() < (nx - cx).abs(),
376 };
377
378 if is_in_dir {
379 let dist = (nx - cx).powi(2) + (ny - cy).powi(2);
380 if dist < best_dist {
381 best_dist = dist;
382 best_candidate = Some(node_id);
383 }
384 }
385 }
386
387 best_candidate
388}